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   Forums-->Ideas and suggestions-->

Introduce more PvP in game



AuthorIntroduce more PvP in game
Game is majorly lacking PvP now, with mirror 1v1s, more Eofo battles(most of them use mirror) and very high % of battles against bots at my level for 2v2 cgs, clan PvP is the only PvP left.

They can introduce cool PvP events, or team LeG fights where stats hardly matter and can be enjoyed by all.
Maybe increase the rotation of minor and paired tournaments.
Would you mind if battles were balanced in terms of stats?
+ as long as its balanced but admins have hard time balancing.
for Rengar:
noone with average or bad stats want to face players with stats like yours :)
Well, with no stat adjustment, more PvP events means more events to ignore. :)
Mixed CG is PvP, no mirror, no AI.
And duels at my level are also always manual. And it's easy to find duels during all the EOFO hours since many people would rather duel than EOFO.

paired tournaments. Aren't PT also against AI now?

What we need is more incentives for people to DUEL in CG. Maybe set it up every 10 minutes. Maybe increase reward to 1.2 cg points. etc.
Just remove mirror from all duels and EOFO..
If mirror is to be removed, it should be removed from all guilds.
CG is not the holly grail of the game and some of us do indeed enjoy the grind.
And again, people mirrored more points on other guilds than you can do on CG, get over it.
Calamity has a point
that wont happen, game gets autod basically, the game is becoming pretty boring. events are becoming a mega grind too, if the admins want people to quit the game more they should continue this way, there are no fun new gamemodes that are getting added
The game's only a grind if you let it be a grind. You don't have to do every battle in a given event (or even participate in them at all) - you can skip them if you feel they're too difficult. If a clan requires you to do well in them to stay a member, then join another clan with less stringent requirements.

The biggest pain is that you _need_ to grind guilds to remain competitive, and not all of them are easy or fun. That being said, you don't have to be competitive to enjoy the game.

But I digress - let me return to the topic at hand. If you want PvP to become more popular, there are two ways to do so, both of which would probably be unpopular.

The first is to equalize stats permanently. The second is to implement an Elo system so that the best players only face other good players (and perhaps give more CG points for battles involving players with higher Elos). You _need_ to make the battles feel _fair_ for people to participate - they won't do so if they feel they have no chance, which is currently the case for people who aren't pumped. You can't have your cake and eat it to - you can choose either to have a stat advantage or to have more people play PvP.
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