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TG



AuthorTG
In my times TG worked that way that every success increased strength of defeated caravan type for next time, every defeat decreased it. Does it still work that way?

Also what is common approach these days, min arts for TG or full arts for TG?
The strength of the caravan seems random, sometimes low, sometimes medium and sometimes undefeatable. I just do it with minimum arts and it seems to be going fine so far. I used to do it with mid AP and then swapped to min AP and its pretty much the same. I'd recommend min AP.
Q.5.30: What's the mechanics behind caravan strength drop after a loss?
A.: The strength of all caravans is dampened, regardless of the type of caravan that you were defeated by. The caravans' strength increases in the same way. The more faction skill points you gain after a defeat in an ambush, the greater the drop effect will be.

Taken from here: forum_messages.php?tid=1923781

For AP. I would advise going low AP cause then the guild can really earn you some good cash. If you want "fast" points then medium AP or high AP can help but you will reach a cap soon and start losing just the same.

In the end the difficulty evens out. If you want to make profit, I would use a weapon and maybe an amulet of luck ^^. Depends on what you prefer really.
Thanks for the info. I just use sword and shield, seems okish now.
in my opinion go for min AP and start the long grind, it feels profitable
I'm doing the same. Minimum AP, a lot of grinding towards TGI. Prepare to accumulate loses, its part of the process. Don't be discouraged by that.
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