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Soul Imprints



AuthorSoul Imprints
You can always find a fresh request or two on the Leader's Guild bulletin board. Most of them often relate exclusively to hunting small gangs of bandits. But sometimes you can find something more unusual, something that can arouse particular interest in the hearts of even the most hardened leaders of the Empire.

«Attention noble adventurers! An honest, law-abiding, and generous stranger needs help in solving some problems with a group of cunning crooks. Anyone interested in fruitful cooperation should seek me out at the little roadside tavern called the Honeypot, on the southern outskirts of Eagle's Nest, in the domain of the Right Honourable Lord Burrell.
Roderigo XLVII»


Lords and Ladies, glorious Leaders! An interesting request has appeared on the Leader's Guild bulletin board from a mysterious stranger who has suffered at the hands of unknown rogues. The Empire has always been famed for its hospitality to all who honor its laws and foundations-and it would be unfortunate if a visitor from faraway lands were to get the wrong impression of local hospitality from a handful of scoundrels. The situation is hardly too serious, and so a couple squads of Leader's Guild followers would be more than enough to accomplish the task.



A preliminary combat briefing:
- The following are eligible for participation all Lords and Ladies from combat level 5;
- Only units of their followers from the Leader's Guild are allowed to oppose the enemy;
- The Leadership limits for each Lord and Lady are equal to the limits of his current guild level;
- Battles take place without artifacts, skills, or the Lord/Lady’s own participation. After the formation of units, if desired, you can activate automatic combat;
- Lords and Ladies will not gain experience and skills in these battles, and artifacts will not wear out;
- Important! Attacks on enemy units are only allowed to be carried out by two strike squads at a time;
- As an allied hit squad, you can hire one of three groups of friendly mercenaries (AI) - they are not very bright, but they are well-staffed and take only 25% in gold from extraction in case of victory. Or you can bet on experience - and ask for help from to a group of followers of another Lord/lady, if he is satisfied with the percentage of the loot he is asking for;
- Important! Advance units of followers may lend their services as mercenaries to other units to launch joint attacks on enemy units of already traversed difficulty levels. The reward for such assistance is +0.1 Leader's Guild point and +0.1 Mercenary Guild point, as well as a percentage of gold production, which they are free to set at their discretion, but no more than 50%. A requirement for such units is to have a 9+ Leader's Guild level and to have passed enemy difficulty level 5;
- Important! Mercenaries take full responsibility for the combat assistance they offer and will not be able to activate automatic combat;
- A total of 50 basic enemy unit difficulty levels are available;
- There will also be 50 additional difficulty levels with enhanced enemy units and disproportionate rewards, but all this extra recklessness will be subject to a limit of 75 attempts;
- Important! You can offer your services as mercenaries to complete as yet undefeated difficulty levels. This requires that both players have the same difficulty level. If you win, in addition to the recruitment fee, the mercenary will also receive a reward for passing the difficulty level. In additional levels, the mercenary's attempt will be counted regardless of the result of the battle;
- The composition and number of enemy units at each level is the same for all Lords and Ladies;
- Defeating each squad has a valuable reward depending on the level of the squad;
- On the first day, you can fight only the first 10 levels of difficulty. Each subsequent day another 10 levels will become available, up to and including level 50. On days 6 and 7, 20 additional difficulty levels will unlock, with the final 10 additional battles unlocked on day 8;
- Successful military clans and distinguished Lords and Ladies will be especially rewarded. Rewarding will be based on the final ranking of clans, where the final result will be the sum of the maximum won levels of difficulty for the clan 100 Best Lords/Ladies of the clan. Victories at additional levels also count;
- All unblocked Lords and Ladies of successful military clans will receive the award if they bring at least 15 points to the clan;
- If a Lord or Lady quits/is expelled from a military clan, the clan loses all of the Lord/lady’s points for that clan; if he re-joins, the points will be returned;
- Leaving the clan on the last day of the event will not be allowed;
- Admission to military clans during the event is limited to 3 Heroes per day;
- The event will last 10 days until December 24 inclusive.

Also, the Warlord Grammith is willing to give the Leader's Guild his support in the form of issuing regular or rare units for gold. What's more, available one-time hire rare and legendary creatures. The number of units in one hand is limited.

As an additional incentive, the leadership of the Leaders' Guild promises to recognize special successes of combat squads by issuing fragments of Magma Boots (up to 15 parts) and Heaven Staff (up to 20 pieces) for victories:



All Lords and Ladies whose units manage to defeat a level 15 enemy will receive a unique achievement in their character information. Furthermore, the 5,000 most successful Leaders will be additionally rewarded with Leader Guild units. There will be no additional rewards not listed in this news.

Reward for all Lords and Ladies of the leading military Clans:


Clan rankRewardGlory
1
15
35
15
115
80
10
1,500 
2
11
24
15
115
80
9
1,300 
3
8
24
15
115
80
9
1,100 
4
24
15
105
115
80
8
1,000 
5 - 8
21
15
105
115
80
7
900 
9 - 13
18
15
105
115
80
6
800 
14 - 20
15
105
115
80
82
5
600 
21 - 30
15
115
82
103
4
500 
31 - 45
80
82
103
3
400 
46 - 60
82
103
2
250 
61 - 75
82
1
100 


A personal award for the top 5,000 Leaders in the event:


Lord/Lady rankReward
1 - 50
15
35
15
115
80
51 - 100
11
24
15
115
80
101 - 200
8
24
15
115
80
201 - 400
24
15
105
115
80
401 - 650
21
15
105
115
80
651 - 1000
18
15
105
115
80
1001 - 1500
15
105
115
80
82
1501 - 2250
15
115
82
103
2251 - 3000
80
82
103
3001 - 3750
82
103
3751 - 5000
82


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