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AuthorPirate Siege!
The gloomy prison guard’s ship, moored in the haven of Harbor City, has been unconsciously spreading a feeling of mild anxiety and even fear amongst the local workers for several days already. And only over a mug of ale in the embrace of the carefree atmosphere of the port tavern could they finally relax a little and forget.

"What’s going on?... Have you heard anything about them?... When will they set sail?...", murmured the well-built dockworker, who had already gotten quite tipsy while finishing the rest of the ale at the bottom of his mug and throwing another coin into the hands of the owner of the place.
"Who the hell knows…", the plump innkeeper replied, immediately checking the coin with his teeth and grinning gleefully, "They say the pirates are on the rampage again. They put the island under siege. Another naval skirmish is brewing…", he continued, filling a mug with another pint of booze.
"Double the work, triple the pay?..", the thug said with a wry smile, wrapping his hand around his order, "The lords and ladies pay handsomely… At least some moral consolation…", at a certain point, the ale once again flowed like a river into his throat.
"Why are you so nervous about?", the innkeeper queried, squinting slightly, "You think the ‘Sheriff’ can catch you too?.. For that case of rum?..".
Hearing the last words, the dock worker suddenly choked, spitting out the half-drunk ale right onto the bar in front of him.
"I told you…", the loader objected while coughing and clearing his throat, "It was my brother!"
"I thought you said… cousin?", the innkeeper illustratively pondered.
"Well yes, cousin…", the thug’s eyes darted slightly from side to side, "And who is the cousin? He is a brother. Yes, that’s right - a brother!.. So, don’t yell about it again", the loader looked around cautiously, and then added, "And that rum ended up going to a good cause… It was fun, wasn’t it?!."
"There was one ‘merry’ fellow here, who was also involved in good deeds per his words. Do you know how it ended?..", the innkeeper paused for a bit, maintaining a captivating delay, "They executed him. In public. Twice!", he fell silent again, observing the emotions on the thug’s face churning one after another, and then laughed cheerfully, "Relax! Their ‘fish’ there is noticeably larger than some port rascals. Drink up and gather strength, but don’t overdo it. They don’t pay sloths."

Lords and Ladies! The restless pirates are back at it again, blockading the East Island. The island prison fortress defenders urgently need both military and material assistance! To prevent a riot or an escape, we must break through the pirate blockade and deliver the materials necessary for the restoration of the island fortress.



All Lords and Ladies of combat level 5 and above are invited to travel to one of the rally points to take part in the rebuilding of the island fortress and lifting the pirate siege. The battles against the pirates are held in 1-on-1 format.

Economics and ships:
1) For every tonne of goods you successfully deliver, you will earn 1 silver;
2) Imperial workshops will accept silver as payment for cannon improvements for your existing ship or upgrades to a bigger, better ship with more cannons;
3) Each ship has durability, which decreases by 1 with every haul to East Island. Keep an eye on it and don’t forget to upgrade your ship to a more powerful one;
4) The more tons of freight your ship is carrying, the stronger the pirate who will intercept you at sea;
5) Each ship’s freight capacity has lower and upper limits. The Empire values its fleet and will not let ships out of the harbor unless they carry a minimum load of goods;
6) Upon loss in a sea battle, you will lose 100% of your freight;
7) The selling prices of goods on the island are updated hourly;
8) The cannons' parameters depend on their upgrade level and your combat level, but not on your character's parameters.

Details:
1) A personal ship is waiting for you in each of these locations: Harbour City, Mithril Coast, Kingdom Castle;
2) Goods can be transported for 7 days, through November 4 (+3 days to finish the battles, through November 7 inclusive);
3) Sea battles are possible only if you have shop artifacts equipped. Enchantments have no effect;
4) The Empire will generously reward with gold and trophy artifacts those Lords and Ladies who transport the most tons of freight;
5) Per day it is possible to make up to 12 successful hauls, but no more than 18 attempts, unused attempts are carried over to the next days (Maximum number of wins: 84. Maximum number of attempts: 126);
6) For every win you will receive +1 Mercenaries’ Guild point;
7) For every win you also have a chance of receiving a creature armament;
8) The most successful merchants will be additionally honored with a special achievement..

Moreover, the personal successes of each Lord and Lady will be rewarded with parts of special artifacts:


for 10 wins: +1 part of each artifact;
for 20 wins: +2 parts of each artifact;
for 30 wins: +4 parts of each artifact;
for 60 wins: +5 parts of each artifact;
for 80 wins: +8 parts of each artifact.

As well as up to 5 parts of Fear Lantern upon award ceremony, taking into account the individual contribution of each Lord and Lady.

- The top 75 military clans and all their active members will be specially rewarded. Awarding will be based on the final clan ranking, where each clan’s final score will equal to the sum of tons of goods transported by its top 100 members;
- All unblocked Lords and Ladies of successful military clans will be rewarded if they bring at least 3,500 points to their clan;
- If a Lord or Lady leaves or is evicted from their military clan, the clan loses all of that member’s points. If the member rejoins the clan, their points will be returned to the clan’s score;
- Leaving the clan on the last day of the event and before the award ceremony is forbidden;
- Admission to military clans from the second day of the event is limited to 3 Lords or Ladies per day;
- Important! Once you achieve more than 40 victories over pirates, you will be temporarily unable to join any military clan until the event is over.

Rewards for active members of top-ranking military clans:

Clan rankRewardGlory
1
20
197
400
94
200
5
1,500 
2
14
138
400
94
200
5
1,300 
3
10
138
400
94
200
5
1,100 
4
138
400
86
94
200
4
1,000 
5 - 8
118
400
86
94
200
4
900 
9 - 13
99
400
86
94
200
3
800 
14 - 20
400
86
94
200
12
3
600 
21 - 30
400
94
12
63
2
500 
31 - 45
200
12
63
2
400 
46 - 60
12
63
1
250 
61 - 75
12
1
100 

Personal rewards for the best 5,000 Lords and Ladies based on the amount of goods transported:

Lord/Lady rankReward
1 - 50
20
197
400
94
200
51 - 100
14
138
400
94
200
101 - 200
10
138
400
94
200
201 - 400
138
400
86
94
200
401 - 650
118
400
86
94
200
651 - 1000
99
400
86
94
200
1001 - 1500
400
86
94
200
12
1501 - 2250
400
94
12
63
2251 - 3000
200
12
63
3001 - 3750
12
63
3751 - 5000
12




Set sail!
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