Author | HP color. |
Normally hp colornof healthy unites is Green and turns red after being affected by dot curse or a debuff ability, but in this game all hp colors are red which makes it confusing to know which unites are under influence of enemy spells. I suggest making green HP default for unaffected unites to make combat more enjoyable. |
+1
Also, please add an indicator when retaliation has been taken. |
add an indicator for blind and lethargized |
yeah having to know how many turns left for each +/- stats effect is annoying
they can add it in the turn bar at least in the bottom |