Forums-->Ideas and suggestions-->
| Author | Battle Pass type idea |
Hello friends, I'd like to suggest a Seasonal Pass system for the game that could improve player activity, retention, and monetization.
The main idea is to reward regular activity across all parts of the game while giving players optional premium progression paths with fair value.
How it works?
A season lasts around 60 days with 100 progression levels.
Players earn seasonal points from normal gameplay:
-Hunts
-PvP (Group battles, Commander guild, Clan PvP, Tournaments)
-Clan activities (Events, Survilurgs defences, Pvp Defences, Tax)
-Daily challenges
-Smiths and Enchanters guild usage,
That means players progress naturally by playing the game normally.
There should be free reward track for all players.
Paid Royal Pass Tiers:
Silver Charter - $15
Designed for casual spenders.
Rewards include:
-Diamonds,
-Guild points,
-Elements,
-Inventory expansion,
-Basic seasonal rewards.
Golden Charter - $30
For more active players.
Includes Silver rewards plus:
-Larger diamond rewards,
-Imperial set fragments (Like Fear since it's the best right now),
-More Guild points,
-More elements.
Imperial Charter - $50
Collector or Prestige tier.
Includes Golden rewards plus:
-Larger diamond rewards,
-More Elements,
-More Guild points,
-Faster Repair and Enchanting timers (by default after buying the pass)
-Guild cooldowns decreased by 30%.
I believe this could help the game because it gives benefits for players, like:
-More reason to log in daily,
-Better reward structure,
-Long term goals every season,
-Optional spending with clear value.
It also benefits the game:
-Predictable recurring revenues,
-Better player retention,
-Increased engagement across all activities,
-Seasonal themes and fresh content opportunities, like for a specific faction which gives more FSP or something like that.
I know the concept isn't perfect, but it can be improved and turned into more of the Developers liking. | | Topic moved from "Queries and help" to "Ideas and suggestions". | | No thanks, don't give the admin ideas. | | just to confirm, more p2w features is what youre suggesting? | | if one of the options includes adding the ability to sell 7/7 looted arts then i will gladly accept it. i have like 200+ 7/7 arts in my inventory and i HATE it but my inner loot goblin wont let me discard without using them. | for virtual_vitrea:
What p2w features exist currently?
Only thing I can think of is castle upgrades. But, diamonds are easy to get from events.
So, that's not a problem.
If someone can't upgrade for some reason, only impact that has on levels 9,11,13,15 for CG fights. Everything else not much impact.
So, I disagree that it is already a p2w game. Maybe you should play some mobile games to see actual p2w games.
Regarding suggestion, it's good other than giving free guild points like CG. It's a grind to get it.
LG, WG points would be good. Instead of free WG points, maybe double the WG attempts daily. | for Jassi:
as long diamonds can be used for non cosmetic thing it will be considered an advantage
faster upgrade - donate for gold - gain 1 skill point if you pay 200 diamonds for premium image of your hero - faster gaining guild points by rushing the waiting time | Love the idea. But no. The Abu Bakar Charm is more or less the same as what you are suggesting but different benefits.
Double inventory capacity;
- Double market lots maximum;
- Hunters', Mercenaries', Thieves', Rangers' encounters 30% more often;
- Opportunity to change Watchers' Guild errand once a day (if no stars have been earned)
- Faction skill in all combats +10%;
- Laborers' Guild points acquired +50%;
- Maximum number of leaders guild tasks increased to 4;
- Premium mount with antithief option.
I would agree that some might be willing to pay for it, but not many are willing to.
Imagine having to pay Abu Bakar Charm on top of the season pass. It's literally the definition of p2w. Compared to the golden age, it's easier to progress now compared to last time.
But yeah, this is only my one cent. Different people might have different opinion.
So.. No.. |
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