| Author | When to develop second faction? |
| Sorry if this has been answered before, but when is it recommended to start a second faction? The higher the level the more expensive it gets and more the hit to FSP becomes important, but is there a trade off? |
After you get FSL12 on the first, is my opinion.
FSL12 is a significant increase in stats compared to FSL11; IMO, you should save the gold for a thieves' guild invitation.
That being said, the final decision is up to you - do what you find fun. A lot of people find the game more interesting when they can play multiple factions. |
There are also events where the FSP earned goes to te active faction, without the need for a castle built.
This can help to start building secondary FSP for you or next faction or as anti faction defence. |
| when you have money for second castle |
I think the answer very much depends upon your play style and how much you do PvP Vs pve as well as enrolls per day.
However early on(and early in this game can equate for a year or two at least) gold is a much bigger constraint than it will be,as such keeping costs low and competitive in one faction is generally the best, hence I agree with anotherplayer in stocki with just the one till FSL 12.
That being said getting to like FSL 3 is probably possible in just one event for a castle you have not got when the event does not actually use your current faction.
This is worth if for the faction boost, especially since the affordability of potions of skill is not great when it may prevent you building the relevant castles.
Alternatively you use these events to train up your intended second faction such that when you do switch you can compete without a potion of skill |
| Yeah with what Miles suggested. In the end it all depends on your mood and your gold, and of course your OCD concerning the different numbers on your faction skill level :) |