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Attack Survilurgov ( Battles for area )


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AuthorAttack Survilurgov ( Battles for area )
[Post deleted by moderator ElfPride // ]
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Number of clans holding facilities

07.08.13-07.14.13 : 100 clans
11.25.13-12.01.13 : 079 clans
04.14.14-04.20.14 : 072 clans
06.23.14-06.29.14 : 057 clans
08.11.14-08.17.14 : 049 clans

This is not ok.
Most active players will go to the clans with facilities, these clans are getting richer (stronger)
so other clans cannot win if they try to take a facility.
There is also a chance that if there are give and take 35 clans left with facilities there will
be no pvp attacks anymore because all clans are satisfied with their number of facilities and
the BG it gives them.
current system backfired completely.
in order to have a lasting war, near equal powers needed. since those rare suits controlled/owned by few big clans, small clans don't stand a chance.

Some months ago I made a suggestion to arctic, guess its not liked by admins.
It was simply limit art usage in those attacks / defenses. i.e. line 1-3 free for all (rares etc) and line 4-7 only shop arts (any enhance allowed though)

wonder if admins intention (!?) is to drop this games player base down to those 30-50 clans, where most of the big donators reside.
the number of active players (who really cares about their character strength and competitiveness) is approximately no more than 10K.

10000/250 = 40. I don't see how this number could be that bad.

There are also a lot players who play everyday and don't care about facilities at all -- If you don't care about PVP, why would you care about clan bonus, and if you don't care about clan bonus why would you care this survilurg thing at all?
Because of the good fsp it gives, especially for the gold invested in the battle.
If you don't care about PVP, why would you care about clan bonus, and if you don't care about clan bonus why would you care this survilurg thing at all?
I don't care about PvP and i dont care about clan bonus but i like supporting my clan and Because of the good fsp it gives, especially for the gold invested in the battle.
i like supporting my clan

that is a good point. but unfortunately too few people thought this way. Most players still don't care. I am talking about the whole (.com) community, not about everyone who chats on this forum.
Number of clans holding facilities

07.08.13-07.14.13 : 100 clans
11.25.13-12.01.13 : 079 clans
04.14.14-04.20.14 : 072 clans
06.23.14-06.29.14 : 057 clans
08.11.14-08.17.14 : 049 clans


This makes perfect logic.

Before survilurgs this game was a "play when you want, stay online as much as you want" type of game. And the need for donations was a lot lower. And the difference between an active player and an occasional one, of the same level, was low.

Now to remain at a competitive level you need the fsp bonus given by survilogs and tournaments. And unless you have a good LG made in the "dark ages", you pretty much have to donate in order to afford so many battles in full AP + some enchants.

So a lot of people who just want to play this game when they want to and for how much time they want to, either left the game or are still playing in clans without facilities.

For now it seems that admins strategy backfired on them. But who knows what they have in mind for the future of this game ;)
I personally don't believe 1 - 2 extra defence will make any difference against full ap option, nor 0.8 extra wage would make any difference if you doesn't know how administrate your money.

About the rest, I could change one word here and there, but overall I do agree with your argument. I just don't understand why some players wants to spend more than they receive to defend those mines and they choose to sacrifice themselves doing a game style which they doesn't like, for something they doesn't actually own, and will make almost no difference at all. (Yeah I'm talking about a particular MC.)

To not mention this extra wage are supposedly be used to buy need good artefacts and lease for a cheap price to clan members, while in some MC the leasing price is way to over priced... Anyways.
just don't understand why some players wants to spend more than they receive to defend those mines and they choose to sacrifice themselves doing a game style which they doesn't like,
well what made you think like that? you said they doesn't like it??? did you asked every one?
i know many players who join mine battle with more blings, nobody forcing them. what they want is a 100% sure win,fsp,exp and ofc armaments.
Not everybody dreaming to become a rich lord and have couple of estates filled with rare arts etc here, and some are like that they always ignore gold leching fights and event. May be login every day and proudly looking into there gold+res balance and other staff and feeling god like :)
i know many players who join mine battle with more blings, nobody forcing them. what they want is a 100% sure win,fsp,exp and ofc armaments.

+
i know many players who join mine battle with more blings, nobody forcing them. what they want is a 100% sure win,fsp,exp and ofc armaments.

+ If i wanted money i would only enroll ten times and do a random win, then repeat till you are bored.

By the way has anyone noticed that defenses diminished? Eg, 6 mines get attacked 3-5 times per day (more like 3-4 times per day...)
By the way has anyone noticed that defenses diminished?
Defense count is decreased due to Mixed Tournament.
It will be normal once MT finishes.
I just don't understand why some players wants to spend more than they receive to defend those mines

If you think this game is about gaining gold through battles you're thinking very wrong. The only battles that you can gain some good gold from are hunts and maybe MG. Thieving is a sinkhole for gold, until very high TG levels and CG or events are even far worse.

The whole game is based on investing gold to gain (exp and) fsp. So with 300 gold invested for 5 fsp, survilurgs are one of the best ways to turn your gold into fsp in this game. And if you enroll enough, it's easy to gain more than you spend in a day.
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This topic is long since last update and considered obsolete for further discussions.
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