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AuthorInhabitants of the tunnel cave
BTW when did they introduce that if you attack a stack but an invisible one is in the middle you attack the invisible one instead?

It was there from beginning, don't know where they put the description for invisibility, but it's somewhere translated on the forum.

In short, invis stacks 'intercept' a walking unit, and start a fight with it, loosing invisibility.

This was already the case when we used the invis stalker in PoT, last time, if i remember well.
invisibility ability is almost same as Royal Griffin's Dive.
How so, Eddy?
In short, invis stacks 'intercept' a walking unit, and start a fight with it, loosing invisibility.

Are you sure about this? Its pretty huge (almost broken considering that they can be moved around invisibly). I can imagine splitting stalkers and intercepting majority of enemy damage to become a common pvp tactic and the real problem is that they wouldn't even know that their attack and positioning will be wasted. Hope its within balance.
How so, Eddy?
well both disappear from the field and only the commanding lord know where they will end up.
Are you sure about this? Its pretty huge (almost broken considering that they can be moved around invisibly). I can imagine splitting stalkers and intercepting majority of enemy damage to become a common pvp tactic and the real problem is that they wouldn't even know that their attack and positioning will be wasted. Hope its within balance.

Seems to me that it is no different from someone setting up a crippling trap or a regular trap in battle. It will be up to the player to account for it in the same way they might a trap laying hidden on the battlefield.
Why is it that i can watch some of the even battles but not all?
event*
Only someone who was in the battle can share the link for people to see.
Seems to me that it is no different from someone setting up a crippling trap or a regular trap in battle. It will be up to the player to account for it in the same way they might a trap laying hidden on the battlefield.

No it's not the same:
1) Dwarves' runes that are wasted with attack will be wasted with invisibility but not with traps
2) Both unit with invisibility has additional negative effect on attacking stack, if they do retail (Poison / Shadow Whip)
Do we need to kill the summons to finish a game?
Has anyone crossed lv15 without an enchanted set?

Seems like most people will reach lv14 and get the same prize.
Seems to me that it is no different from someone setting up a crippling trap or a regular trap in battle. It will be up to the player to account for it in the same way they might a trap laying hidden on the battlefield.

Do you really mean it? Would you be able to rely on 1 goblin trapper to have that kind of impact? Even with a stack of 100 trappers, traps still fail often. So its very different in that 1. you need to recruit a decent stack of trappers to be able to make it work 2. traps have a chance to fail (more like a lucky trigger instead of being reliable tactic).
Yes but traps are infinite. DE will only have 7 stacks, most taken by other troops, so he will have at best 3 invis stacks that will die after first encounter (assuming he does not max those, so as to keep termagants) so it's limited.
level 8 crossbows gets +2 max damage
Don't worry it would be balanced.
level 9 crossbows gets +3 attack.
Do we need to kill the summons to finish a game?

Nop
I'm really looking forward to this summon spider, troll, evil eyes thing, quite cool imo :)
gg the purge ended without notice :/ what kind of rewards will we even get?
This topic is long since last update and considered obsolete for further discussions.

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