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AuthorUtterly Ridiculous (Reducing Troops Count for Each Tournaments) Must See

there are many equally awesome factions in this game if u think knight is not strong enough for u then just change to another faction lolz...

one can't transfer his fsp to another faction

To quote pang
Any factiion can be the strongest but definitely not the one you are playing

don't agree with this...I have played some other factions using multi and this acc, didn't feel as bad as DE.
learn from losing , prove from winning and stop whining
@Vishnus:different factions are superior at different levels
overall I feel the admins have managed to balance out things and they constantly try to make it better
for KabutoYakushi:

Yes Admin tried to balance them but Current racial ability of DE is very bad,except the Attack def & initiative boost its useless for a might DE :(
& Mage DE is only good in pvp.

Other faction gets way better then DE..
e.g-
Elf critical helpful both in pvp & hunt (OMG all creatures in hunt is favored enemy :p)

Barb combat readiness now is giving them edge in hunt & ST

I don't have to explain any more I guess :D
theknightsss ur faction level is just 7 better increase and enjoy more troops and then play ..
In recent minor tournie,

I lost BADLY against all Expert Holy any Knight combat 13.

Either I am a bad player or...
Well, I was playing in the the holy knight and lost to everyone 2 wins and 10 losses. The necro simply poisoned and waited. The elf had two turns before me. The wiz simply ran. I did beat the dwarf, however. There was a shooter knight whose defence I couldn't penetrate. Of course I am a low level knight, but the battles were a washout for the most part.
@44:All monsters at hunt are regarded as favoured enemies, regardless of who is chosen as one, except elvish faction creatures.
To quote pang
Any factiion can be the strongest but definitely not the one you are playing
don't agree with this...I have played some other factions using multi and this acc, didn't feel as bad as DE.


just a correction, he quote the wrong thing :P

anyway, dont get yourself misunderstood on the original quote. you just dont read the true meaning behind it and interpret by yourself :)

i m not gonna talk on DE else it will be off topic.

i would suggest TheKnightsss read the knight faction topic in GGF. we had alot discussion there include strength and weakness, how to overcome some problem.

knight is a faction which can apply with different built. you cant using 1-2 universe tactic in all combats.

but, it will take time for you to learn to use the correct strategy and tactic in correct comabats :)
meh whatever pang

knights troops are awfully slow .. i'll give him that
why not use mass rapid then?

magic build is a must for holy knight i feel
mass rapid and mass bless .. followed by mass stoneskin if u feel necessary
makes wardens , crusaders killing machines
im kinda new here but from the battles i've seen and from the way i've been told by my brother
holy knights are/were overpowered
no range penalty is an amazing ability
im a level 14 knight, i switch between knight and holy knight
since holy knight has arrived my mercs and hunts have become way easier, wardens and mass magic make them pretty easy. i dont like holy knight for pvp myself, i like original knight for that, and only faction i have trouble against is tribal, and wizard and some necros
for TheKnightsss:
agree with you, RED knight is severely unbalanced... in negative way. (complaining)

still dont understand why they have Twilight talent. (complaining)

dont have chance to kill chaos factions. unless you are so strong in FSP and resist. (not complaining) we need to live with that.

even with less troops i can kill higher fsl Necro, elf, barb too. they are heavily depending on shooters. Evasion will spoil ther party.
nothing can be done for that. they just need to fight with better talent and troops setup.
reducing troops after each tourny is not going to do any good.

if this continues, purpose of creating RED knight will change for sure.
Hmm its impossible to beat wiz with holy knights in CL 10 .. Any melee troops , dont stand a chance against wardens but mage DE and dark demons are causing lots of trouble . Ofcourse holy knight is overpowerd in CL 10 only against elf , barb , tribals and maybe dwarf
Guys, after i checked the so many players battle link for possible troop combinations in Tournaments and PVP then only i started this thread.

So, please stop commenting about try different troop combinations, talents.
etc.



In addition, think about Elf and Wiz both designed well to sustain in Tournaments, PVPs, etc. Even, think about Necro its only faction mostly scoring Highly in tournaments. And also, its getting so many benefits such as In corporal which effectively provide 3 * troops count of apparition or ghost, dark magic spells etc.

Then why they designed knights with low initiative. Here, i suggest empire that if reduce troop counts of Knights then increase initiative of Warden, Crossbow, crusades and Sword men to 10. All other factions shooters have minimum 10 initiative. Why not Knights?!
7. It is forbidden to create topics with suggestions to weaken/strengthen any unit, artifact, faction.

this is a rule part of ideas and suggestions forum but it should be applicable here too

so please ... i politely request you to shut up and stop wasting everybody's time
Player banned by moderator Elrond until 2013-02-23 00:28:56 // FR 4.6. It is forbidden to insult other players, as well as to provoke an insult.
no other shooter in the game has no range penalty .. u want 10 initiative .. lets take away your crazy damage then huh?
no other shooter in the game has no range penalty

What about Magis, and lorekeepers? =)
im sorry but are magis/lorekeepers recruited over 100 in number?
and besides they are tier 4
royal/wild griffs are more than strong enough to make up for those
Then why they designed knights with low initiative. Here, i suggest empire that if reduce troop counts of Knights then increase initiative of Warden, Crossbow, crusades and Sword men to 10. All other factions shooters have minimum 10 initiative. Why not Knights?!

Yes, sure, lets add another 100 crossbow men because we have less initiative!
Do you even, and I'm 100% serious, know what you are talking about??

You play this game for how long? Two months? And already you think that the faction you chose is the one thats underpowered.
Let me tell you this, initiative nor attack nor troops aren't the problem that makes you lose. You are the one and only problem.
You focus too hard on the negative side of being a knight. This is in your head, and once you focus on the negative sides all you can see are things like; "they are to slow", "Less troops"..etc..
Knight has way more positive sides, think about wardens, Guardians, royal griffins?

Thus.. Change faction please. Or no, because then you're going to start about that faction that the shrews have to less HP or elfs EFK need more def. Simply bacause you don't know how to play.

One more thing. Stop comparing different factions with each other, there's no point in doing that. You want the same advantages as other factions, yet I'm 100% sure you'd be the first that would call it unfair when for example, GMB would receive no range penalty. But, thats what you ask for? Right? Every factions must be equal! LOL, think how boring the game would be.
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