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AuthorBigger punishment for afk in battle
The problem is not everyone that afk for purpose.

I go afk once, because they cheat on me. They set "3 vs 1" and I didn't see it.

Sometimes I have internet problem too. Fortunately everytime I disconnect, I always can connect again and continue the game.
Well, maybe will come the time when I disconnect and cannot back again on time. :(

I have an experience, we almost win when someone in my side went afk. He didn't afk because of afraid of losing but disconnected.

So I think it is fair that the afk player get minus exp or be banned from entering battle arena for the next 24 hours. Minus skill point is too heavier.

On the other hand, if the computer take control of the AFK player, then AFK is not hurting anymore.
Purposfull waiters actually sitting and tuanting in game like adrissa. Joining a random 1-6 vs 1-6 3v3 sat there asking if we were enjoying the show as adrissa and destroyer101 timed out on the same side. To be fair destroyer101 didnt say anything so could have been a link death but adrissa purpossly sat there thinking it was fun to waste our time because she drew the short straw.

Is there no way to get people like this banned?

A blacklist key where you could add people like this to your own do not allow in battle with list Is the best suggestion Ive heard. But I still think there should be a way to get people like adrissa banned permanently.
Another battle with afkers:
http://www.heroeswm.com/warlog.php?warid=468735509
Many players join to random battles (i.e. 1-7 to 1-7), and start afking when see players on battlefield.
No chance to win - none get exp for my :/ , but others waste (durability) artefacts.
It's not nice loose few hundreds gold (in arts) for battle and 0-50 exp.
Don't know if that's sarcasm Sven, but a one day band seems too Harsh.
I think you should be able to postpone a battle or something. Sometimes I start a battle and then something arises and I have to quit. No quit battle button because that would make people quit battles when they are losing.
There should be a reputation system where you can leave feedback on people you played, if they go AFK and don;t finish they don;t get to leave feedback on you. This would show the people who keep leaving in the middle of the game.
While I'm still for the idea of a reputation system, it would also be nice if some sort of parity equalizer were applied to the abandoned players. In this battle http://www.heroeswm.com/warlog.php?lt=-1&warid=830360 Imhotep and I are abandoned from the get-go (Taser made one pithy move). We stayed and fought to the bitter end, against great odds. But in the end, it was worth less than 100 experience, less than what one could earn from hunting, without decreasing artifact durability. Would it be too much to ask to penalize the afker by subtracting from his/her earned experience and applying it to the players who actually stick around? Or adding some sort of handicap multiplier to make it worthwhile for the abandoned players? The experience disparity is presently the worst aspect of this game, in my opinion.
I think if they become afk maybe instead of ban for 1 day just be banned from group combats for 24 hours. This will still allow them the ability to play while limiting their ability to make other players constantly screwed over.
[26] Agree but it is tedious to type it out. An efficient way: Include the number of "Fled-from-combats" (FFC) in the player stats. If someone has a high FFC, I won't want to join the battle, unless he explains why in his profile.

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[28] Imoen that is a good idea. That is a fair punishment that is relevant to the offence made.

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[21] "The problem is not everyone that afk for purpose."
That is not what we want to fix.

The issue is they KNOW that they might afk due to one reason or another, but they are irresponsible, and still want to play 2v2 or 3v3 battles!

Examples:
If you know that you do not have 2hrs to commit to a 3v3 battle,
If you know that the Internet Cafe is going to close in 1 hrs time,
If you know your internet connection is unstable,
If you know your boss may come anytime to look over your shoulder,
If you just quarrel with your wife, and she may turn of the power switch out of anger,
If you are in the school library hiding from your teachers to play this game,
If you know you are watching Euro 2008, and just making very poor moves,
causing your team to lose,

Play 1v1 instead!

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[21] "if the computer take control of the AFK player, then AFK is not hurting anymore."
I disagree with [21]. Computer moves are stupid and do not consider the situation. From monster hunts, you will know they are very predictable.
ok I have bad net connection and I never have problems with AFK. either computer take-overs or 1 day bans are in order, Im tired of this crap. every group battle Ive been in has been ruined by these AFKers. They are destroying this frickin game. Until something else is done, Im going to just stick with the tavern game, if it keeps going on Im out of here. I cant stand a game where I cant do anything.
I agree too that AFKers should endure a harsher punishment. It's totally unfair to lose 1 durability from each artifact and waste your time waiting to be crushed, just because your 3-3 battle suddenly becomes 3-2 with an AFKer on your side.

I'm all for the 24 hours ban. They can still play mercs quests or enroll in factories. The reputation is another good idea - I even had interesting games when losing from time to time! - but in this case some filtering should be implemented at battle level, because today you have no choice than to let people join.
What if, a players connection was rated from 1-10, and then you can set a filter for a players connection so something like teh normal setting up a battle screen, but as an option it could have a dropdown box with

Connection Quality
5+
7+
9+


That's pretty Good.. Quite proud of myself ^^
Pff, all AFKers would just select 9+ and be done with it.

I'd like to see:
- New battle settings, like 15 seconds per turn max. I could even play with 10.
- People kicked out after 3 timers out max, not 5.
- People kicked out this way unable to enter PvP battle for 1 day (leaves plenty of time to try hunting or go and buy a decent internet connection. There's a time where "ntwk pb sry!!11!!" messages get old.)

Perhaps a record of the number of times each player have gone AFK last week, displayed in his character page. Wouldn't help in multi-battle but at least in duels...
Usually people solve this problem by fighting with co-claners to make sure there will be no AFKs
Well alot what you all are saying iss unfair.My computer lags on this site alot.I only went afk and died once.My computer usually lags 1 out of 6 battles.

It's not fair I should be banned because of a prolbem.
Kotrin, (33)

No, becasue your connection would be rated,the player who created teh match would have to set the quality so that it is the same as his or lower, and then only players with the specified rating allowed could join- Numpty :P
Sorry to double post, i forgot to put in my last post-

Ketrin, maybe you can select a minimum timer of 10 Second or 15, but i can 100% guarantee you that 30 Seconds will still be the most used timer.

as for 3 ticks out i dont think that is the best option right now


What about this - (for group battle)
When a player is booted for Idle/sleep whatever - the 2 sides propose a surrender, (Both sides leave with the xp that they would have gained if it were a hunt [xp for what you have killed) but their weopon durability isnt affected (as if the match didnt happen),

and if they carry on fighting they will only get ¼ of the xp that they wouldve got if it were a match today but their weopon durability is effected -
ok I recently lagged out of a fight ( I understand now) but I was able to get the message out that I was lagging. So, instead of automatically giving the punishment, the people left at the end of the battle vote on whether that person should get the penalty. The only thing I can think would be a problem would be ***holes who dont understand the lag (like the people in the battle I was just in) would just vote for the penalty
1. Lags? you may lose 1-2 turn, not all battle.
I have few times computer reset in middle of battle, and after system boot, I rejoin to battle and fight.

2. Many players not fight, only write "unfair random" (i.e. 5,5,5 vs. 5,4,4).
If some1 afraid random, shoudn't join to random team. But many players (lower level) join to battle i.e. 1-13 vs. 1-13. ( maybe I will be with 2x 8 lev and. got free exp).
most of these afk problems will be solved if there is a cancel challenge and surrender options. Implement those and if after that its still a big issue you can talk about harsher punishments.
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