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AuthorA set of Questions for the experts
Hi,

As a player lvl 5 I have some questions:

1. From what level a player can succed in mercenary guild quests?

2. If I am a blacksmith level one try to repair ring with 9/10. What happen?

3. Are items durability reduces over time? I mean I've got a 10/10 sword. After repairing it the durability drops to 9/9 and after another repair to 8/8 etc???

4. What is the chance for lvl 3 hunter guild to get a MH item drop?

Thank you in advance,

Elrond
1. lv 5, don't accept quests where u fight some monster. killing armies, delivering cargo, sometimes, or monster raids can be beaten most of the times.

2. and blacksmiths is only available at lv 6

3. and yes, the durability drops to 9/10, then 8/10. and so on

4. no clue lol
1. Some of them yes. Try vanguards, and soem delivery missions.

2. You hafta be level 6 for blacksmith. You start with repair 10%, and every level you repair 10% more. You can only repair when an item reaches zero durability. You will repair 10% (or whatever percent you repair)..and the dmax durability drops some, I'm not sure how much.

3. Every battle, all artifacts you wear will decrease by one durability. 10/10 swords would drop to a (your repair percent)/9.

4. I do not know.

help that helps some
1. I think that a level 1 player could beat certain missions, at least in theory. Only the ones where you have 3 or 4 chances to beat them.

2. You can't repair an artifact until its durability reaches 0/x.

3. I think the formula is (.L)x/x-(.1x), where x is the durability at time of repair, and L is the blacksmith level, but I'm not totally sure on that.

4. I don't know exact percentage, but I think that the odds are higher if you are facing an opponent which is ranked as either hard (red) or difficult (red + !). I also think the odds are increased if you are presently wearing artifacts, but I have no proof of this, it is only what it seems to be, based on my experience.
1. From lvl 5, you should be able to do at least some of the missions
2. Nothing will happen, you (or anyone) can't repair an item that isn't broken
3. The durability decreases with each repair, so if you have an art A/A after repair it would be x/A-1, where x is the % on which you can repair.
4. The chance to get an artifact is (3+HG)% and doesn't depend on what you where or who you fight. However I'm not sure how it's decided which artifact you get, but I think it's chosen randomly.
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