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Everything about .ru


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AuthorEverything about .ru
Hello. Just wanted to ask if anybody experienced any problems with enrolling on .ru? Since last night I either couldn't see the image with the code or after typing the RIGHT code from the picture I get a information that it's a bad code (can't read russian cyrillic but that much I figured out).
no problems. i still enroll all the time. sometimes a g looks like a 9
I had some "q"s in the code, so perhaps one of them was a 9 or g. But I'm quite sure, those were "q"s. It's okay now, no further problems. Thanks.
-google translation corrected-

A small wood nymph is sitting on a branch of the mighty oak, and with indifference watching the battle between two strong warriors. Out of boredom, played with a few shiny pebbles in her hand, which apparently possess magical powers. Where did it come from, she did not know. Dryad(nymph) so began to play, that one of the stones fell out of her hands and landed at the feet of one of the participants in the battle. Frightened by surprise, he nervously shuddered and began to look who had the audacity to interfere with his sword. At this point dryad threw his remaining crystals, and they got lost in the foliage. Seeing the magic stones, the soldiers stopped fighting.
- Magessa! – said the knight to his opponent - see what that dryad here lost!
Magessa hurried and took the stones, and from her touch, they began to publish wondrous sounds resounded through the entire capital of the Empire.
- What are these strange objects!? It is imperative to visit our magician Abu Bakr. Perhaps it will shed light on their purpose.
And together they went to Sun City to visit the council of the great magician.
- I have already been waiting for you – says the calm voice of a mage - show me these crystals.
The knight pulled from the bag a few ringing stones and hesitantly handed them Abu Bakr. He examined them closely and spread them on a table in a certain sequence.
- Finally, these stones were found. The Scriptures were told that one of Ancient Ent keeps in its foliage magic crystals, capable of transmitting sound over long distances. Many soldiers died in the search for these stones. Each leader wanted to take possession of them, to be able at any time notify the army of the important event, wherever it is located.
- How do I use them? - Asked the knight.
- Oh It is not easy! - Exclaimed the magician. -Your Empress holds in the throne room an unusual device, which no one could open due to lack of keys. Seeing these crystals, I realized that they could open the door to the world of sounds. The main thing is to place them correctly. Then they can send all that you say at long distances, from the magic forest to the plains of lizards, and every inhabitant of our world can hear you.
Magessa mused, came to the table magician, collected all the stones back into the bag, ,made afirm step and went back to the Empire, right in the throne room of the Empress. The surprised knight hurried after her.
Together, these shady characters quickly coped with the arrangement of crystals in the cells and they poured the wonderful sounds of all the lands of the Empire. And every citizen could come here and tell you all something interesting. Even the songs of the elves sounded there at night, the ringing of knights’ steel armor was heard, when they fought. But the Empress was very proud of the fact that its open spaces there are heroes that could diversify the lives of its subjects, this world is filled with music and speech. And she ordered the heralds to bring news to everyone:
"Listen all! And then do not say you have not heard. Today, the decree of Empress opens the first heroic Radio. All sectors will be hung with magic crystals, capable of transmitting it to who is in the Throne Room. According to the decision of the Empress, there was a special department, which will be charged with possession and control of the magical device ".
After his speech, the herald said:
- Triumphant, heroes, having fun! Now we can learn useful and interesting news from the horse's mouth!

Dear Heroes, thanks to a titanic efforts of a group of players in the spaces of the Internet appeared the first radio on our game, called "heroic". Broadcasting it is since more than a month, and in such a short time the radio was better known, through the work of its founders. In the radio there were continuing students, new top, and even fans! And today we are announcing the official opening of the heroic radio!

To listen to th
To listen to the broadcast you will need only an Internet connection and serviceable sound source. The Radio Icon is located in the upper right corner of the game hats. It can be ether heard using the player embedded on the following page (requires installed Adobe Flash player version 10), and with a program Winamp, Windows Media Player, Real Audio Player, for this you have to click on the appropriate icon.

On the waves of the heroic radio you can hear the music of any genre, to order your ringtone through the forum, just send greetings and congratulations. But, mostly, in the evening to discuss gaming topics; participate in contests, quizzes, listen to interviews with famous players, ask them questions in a live broadcast, listen to the commentary to the ongoing battle, tournament, learn new rumors, secrets, tactics, and much another. Team # 1000 HWM - Radio promises all the time to invent something new and interesting to their listeners.

Join listening, leave requests and comments on the forum in a special topic. And most importantly - interesting players who have something to say, can easily become the heroes of our radio!
lexa was just on air. again without a sword xDD}
I've heard that each mercenary camp gives different missions on .ru. Could anyone please tell me what types of missions each of them offers?
lol @1387 i was just going to ask the same question. i know that monster are in east river mostly
precisely i want to know where the invaders quests can be found..
i know you get them everywhere, but in one post you get them more often.
which is it?

i mean those quests where the enemies appear only on the right side, in waves
• East River - mainly monsters, vanguards, armies

• Peaceful Camp - mainly invaders, raids, armies

• Fairy Hill - mainly brigands (cargo escort), vanguards, conspirators
thank you georgia..

now we knwo that the rare quests are in the camp and river..

where have you got that information from ^^
it was putted in one of the official announcements, after we cleaned the tunnel to the new sectors :}
Thank you! I knew I read it somewhere here before, just couldn't find it. And browsing 70 pages was hardly encouraging :p
daily.heroeswm.ru give exact figures.
russian source is not of use for them.
Magic IV
Empire
1 2010-02-06 19:29:11
In the central hall of a palace it was rather populous. The empress has collected council, having invited to it besides the advisers also the best soldiers of Empire. The occasion to the given meeting was not known yet to general public. Authentically knew that Abu-Bekr was going to make a startler but about what particularly he was going to tell, hearings went only. To general surprise, the court magician kept itself waiting. Visitors got the compelled conversations, with a missing kind considered palace works of art. Voevoda Grammit nervously looked back and is reserved yawned. At last, Abu-Bekr has rushed into a hall. Its kind did not keep within its habitual image, it was possible to doubt that it is valid it: usually tidy cloak has been uncombed and rumpled, a grey hair - is tousled, in the face of dark bruises - a sleeplessness heritage gaped.
"Your imperial Highness" - Abu-Bekr has approached to a throne and has low bowed. "And as dear advisers and soldiers. You are collected here to listen a joyful message! I, at last, have finished Magic wand researches with which help in New Year's holidays all created extraordinary fortunetelling! My group of scientific magicians has deduced and has embodied all magic formulas and texts of spells". With these words the magician has waved a hand, and in the middle of a hall for an instant the fiery wall has flashed, having melted off magnificent marble slabs and a graceful moulding of a palace hall. "We had been mastered spells 4 circles of all schools of Magic. At present the stream of our students-probationers makes multiple copies textbooks with these spells. Not further than tomorrow they will be dispatched in all locks of heroes from 14th level, whose school of magic is built up to 4th floor.
Besides, I personally managed to deduce some magic formulas which can comprehend and less skilled heroes. So, a spell "Earthquake" will be accessible on 3rd circle of Magic and is actually exclusive at storm of walls ".
At last the Empress has raised a hand, and the hall has instantly abated.
"Thanks to a hard work of the court magician we have received the new weapon for struggle against impious Kingdom. Master new spells and do not forget old skills, we need any ability on a way to a victory!".

We pay your attention, studying of spells of school of magic of 4th level demands skill corresponding to school “Strong magic”.
The new magic is entered in a test mode, its efficiency and algorithms can be changed with input of balance of 14th level.
so whats the minimum level for earthquake ? or any new spells ?
Not further than tomorrow they will be dispatched in all locks of heroes from 14th level, whose school of magic is built up to 4th floor.
Besides, I personally managed to deduce some magic formulas which can comprehend and less skilled heroes. So, a spell "Earthquake" will be accessible on 3rd circle of Magic and is actually exclusive at storm of walls ".


Earthquake: Lvl 10 (or the time where u can build magic guild lvl 3)
Other spells: Lvl 14
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