| Author | Explanation of range | 
|---|
			
| So I have noticed that my skeletal bowmen do much more damage the closer the enemy is to them.  I also see a range stat of 6 on the creature profile.  I am assuming that this means the max range for normal damage and beyond that any damage is reduced.  Can someone shed some light on all of this? | 
| 6 range = 6 squares | 
| I am assuming that this means the max range for normal damage and beyond that any damage is reduced 
 you are right! out of range is 50% dmg.
 | 
| if the creature that you are attacking is more than 6 squares away (your range), then the damage done will be half of the original damage. If it is in the range (6 squares), then it will be the full damage | 
| is the range of 6 squares just straight ahead? 
 what about 6 squares diagonally? will that be in range also? or do we have to use a formula similar to speed calculation?
 | 
| yes, same as speed calcualtion 
 
 like this
 
 o
 o o
 o o o
 o o o o
 o o o o o
 o o o o o o
 X o o o o o o
 
 X= ranged unit
 o= 6 shooting range (100%dmg)
 | 
| ahh.. the diagram helps a lot. 
 thanks a lot.
 | 
| Tha diagram is wrong in at least 2 places. 
 The best way to see if the unit is in-range is to point at it with a cursor. Straight arrow - full dmg. Broken arrow - half dmg.
 | 
| o o o o
 o o o o o
 + o o o o
 + + + o o o
 + + + o o o
 X + + + o o o
 
 
 The range diagram should be like this; + is the area in which crossbowmen's range 3 aimed shot effectively ignores defense.
 
 Ranged attack area works the same way movement is calculated, 1st diagonal used 2 range, 2nd diagonal used 1, 3rd diagonal used 2, 4th diagonal used 1.
 | 
| Excellent!  Many thanks for the clarification. | 
| o o o o
 o o o o o
 + o o o o
 + + + o o o
 + + + o o o
 X + + + o o o
 
 wrong :) they cant shoot units adjecent to them
 | 
| o o o o
 o o o o o
 + o o o o
 + + + o o o
 - - + o o o
 X - + + o o o
 
 Guess it should be something like this then, where - is the area in which units can't shoot :-)
 | 
| http://img138.imageshack.us/img138/301/rangekw2.jpg 
 :)
 | 
| well thats only for crossbowmen right? i mean normal bowmen dont have those first 3 steps where they ignore defence, or do they?
 | 
| No, so they only use the blue lines. ;) | 
| There are only (currently) three options for range: 1: Range 6.
 2: Unlimited range.
 3: Range 6 with Range 3 being wicked.
 | 
| and 100 and 127 for magis and lorekeepers |