| Author | How many turns before neutral monsters gains speed +1 | 
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| For those long term battles hunts, how many turns of combat in the game before all the neutral monsters have a speed of +1 ? | 
| i believe neutral monsters will start gain +1 speed at the end of the very first turn! | 
| and does their walking range increase too? | 
| after 10 turns that could make creature with initiative 10 so just after each 10 turns of hero
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| Speed = walking range. 
 So at turn eleven, peasants will have 5 speed instead of 4?
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| So at turn eleven, peasants will have 5 speed instead of 4? 
 That's right.
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| makes sence, i tried to fight a bunch of zombies with nothing left but a few rogues. I kept bouncing them from corner to corner and shooting with my hero, later realising the green guys were taking longer strides | 
| QATC | 
| closed by Lord Agelage (2008-11-02 23:19:44) | 
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