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AuthorWeakest Faction....
Name the weakest faction in your eyes and why....
i say ever factoin is weak at one point in a level
there is no weakest faction and no strongest faction
this game is fair
it all depend on you level, who you fight, how you fight
what faction against what faction

for example
now i am a knight, i have a multi with wizard faction

as a knight i can say barbarian i the weakest faction, and wizard is the strongest faction

but when i use my multi, then totally deference
as a wizard i assume that knight is the weakest, but barbarian is the strongest

so you can see the deference, there is no weakest faction all the time
it all depend, who you are and who you fight, how you fight
i say elf is weak in group battle at lv 3-4 as it is awayls att 1st
The weakest faction, huh?
The Whinners, of course. Why?
Their troops are cripple-n-feeble. The hero's gear doesn't seem to work for them either (even though same artifacts equipped as those of the opponent).
Fortune seldom befalls on their troops and when it happens - it is already too late to affect anything. Although those tiny kamikaze-retaliation-breaker stacks have devil's luck.. but, that's just to keep up the appearance of those 10-50% chance of Luck.
Morale does work for this faction. But it ruins all your planned ahead strategy, by occurring at the wrong time. Needless to say that thy adversaries are always more courageous and confident.
When it comes to Initiative, we usually speak of teh Great Random. So, the Whinners faction is rarely granted Great Random's favour. Their shooters lose that [0-0.1] deviation at the battle's start and take their turns after the foe's ones (provided there's anyone alive/un-live at that moment, of course).
Rumours say that connection with game server is affected by this faction somehow. Kind of interference maybe? They seem to lose connection when least expected and always at the most important moment of the battle. But this is unconfirmed and needs more investigation..
Oh, and the last thing: when it comes to group battle (of any kind - be it 3-3, FFA or assisted hunt) - the Whinners' troops always attract enemy fire. And if there are only Whinners on the battlefield (an all-Whinner 3-3, ouch), well.. the one with higher faction skill has slightly more chance to avoid concentrated fire.

So, don't ever choose the Whinners faction - they are the weakest out there. I's their 'Unique racial ability' =)
for cepruyc:
lol, i got your point :-)

conclsion: the most weakest faction ---> whiner faction
demon, cuz ganz and cepruyc and aRU r demons *joking*
for misself:
lol, demons are the strongest, 'cause ilykeke plays for them ;P :)))
yeah, demon is the weakest faction.
thats why demon is so great, eventhough they are the weakest faction but it seems that most demon warriors can win over other factions. maybe it is because of the "brain" that they use in battle so they can cover their weakness point.



The best trick that demon use is convincing evrybody that they never exist.


Greetings to all =)©
"brain" though none of the people that i mentioned have 1. =D
10:

well, sometimes i left it accidentally in hell ...forgot to bring it :p

dunno about the other guys
for Ganz:
cep is always AFK (no brain, can't even button mash)

aRU.

well, we both no aRU. (no offence) =p
The weakest faction is... Mine.

I lose battles and I play so well - it must be my faction. All other people have so many good stuff, strong creatures, shooters, special abilities all the way! It's insane. And their Talents are more interesting too. Me= I can't do nothing. My troops are slow, take punches, and are not numerous enough. It's annoying to know a battle is lost from the start.

I've changed faction to one that was regularly crushing me, and it didn't change anything - so I realized that this faction was in fact the weakest. There can be no other explanation. No matter what I play, my faction is always the weakest.

ADMINS PLEASE CHANGE THAT!!

[/sarcasm]
i an the weakedt. my action needs sooooo much improvment. yay im now in the whiners faction ^_^. nah, was just kidding, like mine very much
for Ganz:
cep is always AFK (no brain, can't even button mash)

aRU.

well, we both no aRU. (no offence) =p


lol, lucky im here now
=)
Demons are obviously the weakest since the least people play them- and so OBVIOUSLY elves are OVERPOWERED...lolz...


But only the smart people play demons so then they are always the winners :P
the higher the combat/racial level, the more power the demons have...

I think wizards suck in PvP... their creatures are crap and without the spell damage bonus (only against neutrals) they cant do much in group battles. magis are too easy to dismantle, their other creatures can't do enough damage, and however, the Genie is their first creature which has more then 20 hp...
Of course, they can be powerful, with correct artifacts (giving SP) and mini-artifacts, but try to count how much money do you need to have them...
Demons:
They are good stragislist.To me most fraction got a weakness and specialist.Well,demons is the 1 who dont have weakness but except for gating it dont have a specialist neither.
Elf:
They are good archer.But because of this.Knight's swordman is a big weakest to them.Even they walk in a short distance.But it has a very high defense at first and - by 50% archery because very weak against them.
Knight:
They are high defense.HP balance.High amount of stack.But sometime attack is the offense.The very high attack is griffin and crossbowman.Swordman is low attack.
Babarian:
Very high attack.HP balance but not the rider and goblins.Orcs alway get faster than elven bowman.Aslo bloodlusty ability make them increase alot in attack.But the main weakest is it dont have magic.Babarian cannot support their own stack with bless and rapid.Other good ability like poison,disturbing ray are not allowed to used.
Wizard:
Good with mini art.Max luck for a other faction is 6(Correct me if I m wrong).But with mini art.The max luck of wizard become 7.Golem are powerful creature with a special that decrease magic effect by half.(To kortin.They are powerful when lv 8).With the bonus the muiltple damage of spell by (2 or 3).It complete most of the hunt and mercenary quest.But golem has low distance and gargoyles attack are not very strong(consider as low)
Dark Elf:
Hi attack.high hp.Powerful stack.BUT low stack and racial ability is the weakest.
Nercomancer:
Yes.1 of the most amazing because of getting raise dead at the beginning of the game.But not affect by morale with is good for raise dead as it side effect is make all stack's morale- by 2. But the great power begin to fall during lv 5.Because of magic arrow.They lose 1 of their most importance stack:Ghost/apparition.Nercomancy make a lot of skeleton archer.It is a special fraction because the power of their archer depend on their class skill.Skeleton archer is recommend for a nerco.

There might be some offence I m sorry it is too harsh or something.
for necros, apparition cannot be shot that simple... 19 hp instead of 8, and dont forget that it can regenerate itself with draining spellcaster creature's mana.
for wizards, golems become stronger on lvl 10 (lvl 9 with diamonds) only. And dont forget the enormous amount of money they need.
for barbarians, dont forget the magic resist. Its quite hard in PvP.
For knights, swordsman's upgrade called guardian is quite tough guy without the weaknesses of the swordsman.

And I think there are many more things...
in last blindfold tourney, i watch kusika and brilliant (2 wiz) defeat (2 bar2). how imbalance, even faction with speciality 'magic resist' cant defeat wizard with magic speciality
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