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All about Knight faction: Stats, Talent, Tactics, Strategy


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AuthorAll about Knight faction: Stats, Talent, Tactics, Strategy
I like normal night with holy talents
As crossbow have more HP and when blessed and chasticed they deal damage like warden and aimed shoot *_*

But yes it all depends on your playing style.
But as eddy said normal night with fervour or rally with battle fury.. guards rock the battlefield.
white knight is more faction dependency; higher troop count given.

red knight is much less faction dependency due to holy spells already work good even without the extra bonus for rapid and stoneskin
ok thanks all and but my playing style means how should i play with normal knight and how to play with holy knight and well as you said that we require to have good recurit count and also magic so what should be done please help again sorry
Normal knight I would suggest for monster quest in mg u go for fervour and in PvP and hunt I find rally with battle fury a good option with full guards monk and Griff with remaking bows...(just suggestion )

Red knight wardens don't survive if any archers is there in front(PvP) so with all holy talents with domination go for max crusader brutes monk and griff (don't have an experience of red but again suggestion)
ok thnx a lot so i will take normal knight with the talents you said :) but keeping griffens is good or crossbowman?
Depends on what situation u r in
In PvP max Griff
And in hunt max bows.
up
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Stay Alive
Any good ideas for a holy knight against dwarves? They seem to be able to do everything. Starting with reaching you with the dreadbanes, the madness of beserkers, and the incredibly strong frontier ursaries..
i found they were irritating. red knight without good defense talent will fall in short; neither white knight can defeat them easily.

as far as i saw, holy built in both red and white knight arent effective against them.
Stay Alive
Stay Alive
@4965

Tough, this was my only player controlled fight vs a Dwarf faction, and i came back after a long break so I wasn't aware what their runes did, and made quite a few tactical mistakes but managed to win. I use a full defensive build, great against everything but Mage and Dark users. Against Holy users have to take the offensive ironically enough.

https://www.lordswm.com/war.php?lt=-1&warid=614644148

Basically being able to soak up a lot of damages helps against mite like builds, but i do agree the Dwarf's seem to have no weaknesses. And that Ursa knockback can be well exploited to near permanently disable a whole stack
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