About the game
News
Sign in
Register
Top Players
Forum
15:34
4503
 online
Authorization required
You are not logged in
   Forums-->Queries and help-->

Authortranslate pls (german)
Lizard charge:
Target's defense is ignored by 20% per each tile covered by this creature before its attack (it cannot drop lower than zero, though).

ahm i dont understand this sentence:) can someone explain me this effect in other words or if someone can to translate it in german :D

thanks
To put it simple&short - the bigger distance liz have to move to reach the stack they atack - the more damage they deal.
Imagine, you have a stack of Lizard cavalry and an enemy creature with 100 Defense.
Lizard cavalry has a speed of 6. So, if:
they move one tile to attack the enemy -> enemy creature is 'considered to have' 80 Defense (100 - 20% = 80)
Lizards move 2 tiles -> 60 Defense (100 - 2*20% = 60)
3 tiles -> 40 Defense
4 tiles -> 20 Defense
5 tiles -> 0 Defense
6 tiles (Lizards' maximum speed) -> 0 Defense, still. Because of "(it cannot drop lower than zero, though)."
And, the bigger the difference between Attack and Defense - the more damage you inflict. That's what "Lizard charge" ability does - increases the difference =)
now i got it! thanks :D
So the lizard cavalry basically it's same with knight cavalry ? Altough the knight cavalry is increasing their attack each tile they move ?
[Post deleted by moderator Shebali // oops :P]
for Geblehan:

Yes, you can say that. It is sort of similat in that sense.
For knights cavalry

The damage dealt by this creature increases in proportion to the distance it covered before the attack each turn. The damage is increased by 5% per tile covered.
+8
so it's not quite the same thing, although simular.
This topic is long since last update and considered obsolete for further discussions.

Back to topics list
2008-2024, online games LordsWM