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Author2 Pottential real factions: Renegade/Thief and the Mercinary
Have you ever wondered why there were mercenary troops, and now more Renegade units are appearing:
https://www.lordswm.com/army_info.php?name=thiefwarrior renegade scouts
https://www.lordswm.com/army_info.php?name=thiefarcher renegade thug
https://www.lordswm.com/army_info.php?name=thiefmage renegade magican
In the url they reffer to ''thief''. Could this be a new faction coming up ?
An Idea I thought is that they get a castle construction at evel 6 or 7 called thief chambers( or whatever you think sounds good), you will recieve a thief inventation, however the construction should cost very much and not able to purchase with diamonds.I have a feeling this thief troops are leading to a faction...
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Mercinary Faction:
We all know the mighty mercinary archers: https://www.lordswm.com/army_info.php?name=mercarcher

Then we have the brave warriors: https://www.lordswm.com/army_info.php?name=mercfootman

however this time we've popped out with a lil' surprise, the mercinary sorcerers: https://www.lordswm.com/army_info.php?name=mercwizard

This might be leading on to something.
Now there are some other troops we don't know about such as the anchorites (https://www.lordswm.com/army_info.php?name=druideld), but they might be just hunter units like the lizard cubs, also We have not seen all new units yet,which means more mercinary and thief units will pop up, if you see one, please post it in this thread.
anchorites are druid upgrade =)
oh, whuppsies
*walks away as if nothing happened. :P
i like it idea very much
but the thing of the thief chambers should be buyable with dimands cuz thats what the admins want (they want real money i think)
hmm, true, but then for 70 diamonds,as That is beneficial as we pay less, but we have to reach the required level for it and admins get money
Eh, I rather like thieves and merc as neutrals. We've got one faction sorta coming already (coughDwarvescough) won't need more of them for some time. Now, some new type of quests, where we'd have thieves agains mercenaries or somesuch... that would be nice, methinks ;)
well there are rebels for mercenaries ;) somethinglike recruits
dwarves i wonder did their critters got battledive

anyway the merc caster's actions is like druids and anchorites
but their staff looks like metal
The anchorites or Elder Druids (at russian server and HOMM)

For the thieves factions, I think will be implemented soon also ofc The Dwarfs factions .. they MUST exist here .. or I think this game will not be longer interested ...

best regards,

Randhy
i found something about this in the post of the admins

admins wrote:
3. Mass winter migration of game is bringing us lots of new creature types to be encountered at hunt and on Mercenaries' Guild errands. Rumor has it, Trade Caravans are trying to tame them to include in their convoys.
mayby we are getting new merc and thief quests that are very hard but u get some of those troops like in theif quests renegade thugs scout mage and in merc quest mercinary warrior archers and mage
mercanarys will not happen their soldier r much to strong to be say tier 2 but to weak to be tier 3
same with renegade scout and thug r to close in power to be different tier

the following new creatures r playable and not nuteral
knight:
royal gryffin
angel.
necro:
vampire lord
skelatal dragon
wizard:
lorekeeper
giant
elf:
anchorites
emerald dragon
barb:
ogre magi
behemoth
dark elf:
lizard assialiants
back dragon
demon:
mistress
devil
I am waiting for The Arch Angels and Arch Devils and hope they can fight face to face in battles .. Coz at the HOMM (all HOMM) they are the strongest ...!

Best regards,

Randhy
I fought angels before... They are neutral
Angels are the tier 7 creatures for knights.
Return to the main topic,but I think they are overpower to become an fraction.
they can be un-powerd if admins want to make a faction of it
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