Author | Demon Faction Updated |
I mean on 5 6 and 7? |
well i guess 1 sp could be of good use , but i doubt that you'll need kn cause you have imps to steal mana from opponent |
I see but 5% of attack is still very good |
Kn in hunts doesn't actually give anything. Only in pvp. 1kn is better than 1sp |
Kn in hunts doesn't actually give anything. Only in pvp. 1kn is better than 1sp
+1
i was wrong when i wrote 422 , my bad , sry !
#423
5% of attack of what ? i dont get what you're trying to say :S |
1 attack gives +5% attack to your troops! |
No sorry I did tell wrong!
+ 1 attack gives + 5% DAMAGE to your troops!
Example: if monster with 5 ATTACK, attacks your troop with 4 DEFENSE, monster will deal + 5% of damage bekoz it has 1 more attack that troop defense! if it would have 2 more attack than troop defense, will deal +10% of damage!
so every attack gives +5% damage to your troops and every defense -5% of damage dealt by attack on your troops! |
I have one question too...
Is it better (on level 5) to have basic offense or basic luck?? |
basic luck in my point of view , & amulet of luck with it always ! |
Kn in hunts doesn't actually give anything. Only in pvp. 1kn is better than 1sp
sp I meant |
for Nanesto:
Luck |
Kn in hunts doesn't actually give anything. Only in pvp. 1kn is better than 1sp
sp I meant
yea but in hunt , is better 1 KN cuz you cant steal mana from neutrals xD |
for Nebiros92:
Change that Kn to sp please >,< |
lol, what will i do with 1 SP & 0 KN in a hunt ? nothing ....
you do what you will, i wont have any of them >< i tried magic build on lv6 & i used it till TG1 , but since then 0 kn & 0 sp, & im doing just fine ^^ |
as for me magic build is good in group battles at 5-6 lvl(not in everyone for oneself),i tried to thieving with magic build,then changed to might,and might is better for me) |
is fo demon good to start TG on level 6? or wait for 8? |
6 |
Any level 12 demons try:
Advanced chaos
Searing flame
hell fire
And like 12 knowledge and 19 SP or so...
thats like troops have 30% chance to deal 210 damage for 5 mana, which is so worth it, its like lightening, except your hero doesn't need to use his turn. and when its his turn, he can use a semi-powerful fireball, and then lightening. |
will try maybe :) |
and at level 14, you could get some sorcery talents. |