| Author | Question about Ricochet | 
			
Ok so I have noticed the following several times but waited to post a query until i had some speculation as to the cause. 
 
In several battles (i now believe its only when i have allies so either a group hunt or pvp team battle) i have shot at a stack and either had no ricochet, despite that what i was shooting at was not a demon stack, or had less than the 4 strikes that the ricochet should do. 
 
I believe I have narrowed down the cause to be this: If there is an allied stack closer to the last creature to be struck than the next closest target for the ricochet the volley stops.  
 
example diagram: X=enemy O=ally the number corresponds to the order struck by the range shot. 
 
-1X--2X-O--X--X 
 
so in the above diagram since my ally is closer to 2x than what would be 3x the ricochet stops after 2x. 
 
Is that correct?  | 
| maybe a link to a battle where this happens could help explain it better?  | 
I think that there is a distance relationship as well, if the next target is too far away it doesn't fire. (I have looked too) 
 
I have also seen a ricochet hit an ally.  | 
#3 
I don't think there's a distance issue.  Ricochet appears to go on despite huge distances.  | 
distance is not a problem.  
U are right xinj, if the nearest(next) target is a non demon friendly stack the shot stops there.  | 
thanks alyna. the first time i saw it happen i was tired and not paying close attention. after i saw it again i realized i hadn't dreamt it and had to figure out what was going on. 
 
it happens on my first shot when i was helping in this hunt. ricocheted once and stopped. i have other examples but im too lazy to go looking for them.  
 
https://www.lordswm.com/warlog.php?warid=477491457    | 
| closed by xinj (2009-03-28 01:13:52) | 
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