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Wizard Faction Topic


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AuthorWizard Faction Topic
to 19:
For wizard IMO you can't make 120 wins in 2 weeks without full arts or something close to this ;-)
RandhyTheBar2 is a new in wizard and wanna ask some quests about that :

1. I have 39 mini arts for +1 defence .. but can only be equipped to only my 35 Gargs, can the other like Gremlins and Golems use the rest without disturbing the 30 that I have given to my gargs ????

2. If I have 30 mini arts for +1 attack, then I have 99 Gargs, are all gargs affected by my +1 attack or any other formula for that ??

3. What is dismantle for ?? Price 162 gold, means I have to pay 162 gold for dismantling from my troops ?? Or Castle will pay me 162 gold for dismantling it ??

Another about this will be asked here :)

Thx a lot for the answers .. :)
#22
1. one type mini art can only be equipped to one creature. so you can let both your garg and your gremlin take the +1 def mini art at the same time.

2. yes.

3. it means you will get 162 gold for each mini art when you dismantle it.
1. one type mini art can only be equipped to one creature. so you can't let both your garg and your gremlin take the +1 def mini art at the same time.

2. yes. they will all have +1 atk
thx a lot .. then .. Means that for Creatures more than 30, then to have them all +1 attack or +1 def, etc, then must be 30 min arts .. ?? I do understand now .. thx a lot :)
a couple fo uestion.
I have a lv 5 wiz as sec char.
Unluckly being a sec char I have only lv 2 fs and 2 in another faction .
My main question is about Mages. I can run 7 , but my spaces are limited , so should i run 7 of them?
I m running 7 mage, 14 golem 25 gargs.

Second:
My main damahe font is the char. Is there a prefered talent or something? I m running 3 spellpower and 3 knowledge with basic erudition . Should I change?

3d:
Should I wait lv 4 for crafting miniarts? Should I save money for makin only double?
1. I would recruit max mages at that lvl.

2. Basic erudition would be the best since you can use it to get an extra spell power which is great for hunting and merc quests. If you're hunting druids or magis you could try magic mirror to see your enemies occasionally hit themselves. :)

3. Your choice, but that's what I did.
21
This is a bit late for the topic--I think for TG2, you can 'phase in' the arts to save money. For the first 20 or so, put on some arts, then as the difficulty level goes up, put on more and more. When I started back at lvl 8, I got the best one ready but started with my normal hunting gear. Even at the end, I did not in the real 'full art' but very close to it anyway. Roughly speaking, by doing that, I worn down only two sets of best art instead of 3 for 120 battles... If you have gold to burn, that's a totally different story..
Late... Not that much; I'm saving for my set right now, and thinking of getting mini arts for 23 golems instead of 12 to replace magi (they are far better against bandits... I guess it's the same when ambushing).

Thanks for the tip, I didn't thought about it, but it should help much, gold is an important issue to me :)
yjfish,

What's your normal hunting gear. Hunts are getting harder for me to do with just min AP and I'm curious which arts you used while hunting and merc quests. I have been using combat staff and defender shield, but recently for harder hunts and quests I add the cape of spirits. For even harder ones I add some arts from my best full art set. I would like to save those for pvp or thief guild and get some arts just for hunting and merc quests.
29/30
Ok, I probably lied about started ambushing with normal hunting gears. :$

My normal hunting gear at lvl 8 would be 2 out of the 3 spell-enhance items: the combat staff, the wizard cap, and the cape of spirit. I did pick the battles. At the time, there were still green ones...
I also did hard ones with full arts, when I tried to beat a few records or for the exp then.

eektor, I think I was doing it pretty much the same way you described, maybe a bit difference in details. I was pushing on merc from time to time so I put on more arts for hard ones while skipping red alert hunts...

For thiefing, it had to be a little better than that, mainly in the sense of defense. I could not recall exactly what arts I wore. But it should be something like the armor, the shield, and the luck pendant; maybe leather stuff if nothing else. Later the boots and helmets were switched in. I put on one ring after TG1 or towards the end. As Jabbar said, it was not worth the cost in ambushing. Save it for group fight. :D
I will reach Lvl9 soon and i am planing to give myself a little present in form of MOdern Golems.
This builds the Question of Miniart equipment.
I stored up money for one DEF/ATT/LUCK n=30 unit should get this? Enhanced Gargs or MOdern Golems?

Second Question second on list is Trippel MInis for 11 GEnies.
Whats better ATT/DEF/LUCK; ATT/MORAL/LUCK; ATT/DEF/MORAL ?

I allways have PVP as focus of interest.
RandhyThebar2 just changed to wizards, but It was too much hard to kill even the green ones .. any ideas ??, I used mini-arts for gargs+1 attack and Golems +1 defence ...:) Max golems, then the rest gargoyles .. :) But my racial is just "0" .. is that very hard for Combat level 4 Wizards but the racial just "0" to win even in green and grey ???

any tactics plzz ??
One thing is, you have too much spell power and not enough knowledge. I would at least go with 1 spell power and 3 knowledge. Also, I would say go with max gargoyles for the extra hps.

It will be tough doing hunts with 0 faction, but once you start leveling up your faction level the hunts will get easier.
It means that I have to put my +1 defence mini arts to Gargoyles all ?? I have 45 mini arts, but I am curious I cannot equip it to Golems and Gargoyles .. How to make My gargs + golems all get +1 defence ??
# Any wizard stack can be equipped with mini-artifacts;
# Mini-artifacts for different stacks should differ;
# In order to equip N creatures of a stack, N up to 30 mini-artifacts of the same type should be forged. Lesser amount cannot be equipped;
# Mini-artifacts are dismantled with a 10% commission;
# New artifact part types, their effect and the maximal count of parts in one mini-artifact depend on the wizard faction skill level of the character;
# Mini-artifacts have infinite durability.
New artifact part types Means I have to reach racial 1 first to enchant Golems and Gargs with the same type ?? means +1 defence ?? plzz explain it .. I am really blind in this area .. :)
37
artifact part type = + attack, defense, speed, magic resistance, luck,...
You can only add +1 speed when you are a lvl 4 wizard, not before ->new art part type.
i need to equip the mini-arts of +5%initiative and +3hp at the same time.what should I do?
@Randhy
No you simply cant equipt the same type of Mini art to different stacks. +1Def to golem or Garg not both
39
You have to build double Miniarts. Not 2 Miniarts. One stack can only have one Miniart.
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