About the game
News
Sign in
Register
Top Players
Forum
13:50
4194
 online
Authorization required
You are not logged in
   Forums-->Queries and help-->

AuthorMerc quest change
Hi all,

I have a quest -

A huge army of 'Golems {0}' is about to raid the '#10 - Farm'. Hurry over there, strike the separate groups of enemies, and the victory is yours! Hurry or they will attack all together in '120' minutes.

I got a feeling it may be too hard for a lvl 6 knight. So thinking of passing it up.

My Q is this - If I decline, will the quest change after x hours? Or this quest will remain the same regardless of how long I go back to take up a merc quest?

Thanks in advance.
If you decline to accept the quest, you will lose 0.5 points of repurtation and a new quest (usually different from the one before cos it's random assignment. but if you are unlucky, it COULD be the same one) after 20 minutes of waiting
Ahh.. ok. I got it now. Thanks, Takesister. :)

So is this "huge army of 'Golems {0}" doable for a lvl 6 knight, you think?

And I ain't talking about wearing from head to toes in 30-50k worth of arts. :p

Thanks.
this is easy i did it at lvl 5 u really should be able to do it at lvl 6
In my opinion, yes. Do-able.

You will get 2 "waves" of Golems. First one would be about 24 golems, and seocnd one would come when the first is about to die or dead, about 48 golems

I did it at 7 though : https://www.lordswm.com/warlog.php?warid=478034288&lt=-1
(Mostly because I didn't get this at 6, not that I avoided it)
this is easy i did it at lvl 5 u really should be able to do it at lvl 6

Hmm.. ok, I'll take your word for it. Alright, u notty and nasty Golems, hereeeee I comeeeee ! :D
Golems - Raid {0} done by Jedi-Knight - https://www.lordswm.com/warlog.php?warid=479215681&lt=-1

Finished and won the battle.

Topic closed.
closed by Lady sry (2009-05-20 10:20:52)
Back to topics list
2008-2024, online games LordsWM