| Author | Merc quest change | 
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| Hi all, 
 I have a quest -
 
 A huge army of 'Golems {0}' is about to raid the '#10 - Farm'. Hurry over there, strike the separate groups of enemies, and the victory is yours! Hurry or they will attack all together in '120' minutes.
 
 I got a feeling it may be too hard for a lvl 6 knight. So thinking of passing it up.
 
 My Q is this - If I decline, will the quest change after x hours? Or this quest will remain the same regardless of how long I go back to take up a merc quest?
 
 Thanks in advance.
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| If you decline to accept the quest, you will lose 0.5 points of repurtation and a new quest (usually different from the one before cos it's random assignment. but if you are unlucky, it COULD be the same one) after 20 minutes of waiting | 
| Ahh.. ok. I got it now. Thanks, Takesister. :) 
 So is this "huge army of 'Golems {0}" doable for a lvl 6 knight, you think?
 
 And I ain't talking about wearing from head to toes in 30-50k worth of arts. :p
 
 Thanks.
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| this is easy i did it at lvl 5 u really should be able to do it at lvl 6 | 
| In my opinion, yes. Do-able. 
 You will get 2 "waves" of Golems. First one would be about 24 golems, and seocnd one would come when the first is about to die or dead, about 48 golems
 
 I did it at 7 though : https://www.lordswm.com/warlog.php?warid=478034288<=-1
 (Mostly because I didn't get this at 6, not that I avoided it)
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| this is easy i did it at lvl 5 u really should be able to do it at lvl 6 
 Hmm.. ok, I'll take your word for it. Alright, u notty and nasty Golems, hereeeee I comeeeee ! :D
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| Golems - Raid {0} done by Jedi-Knight - https://www.lordswm.com/warlog.php?warid=479215681<=-1 
 Finished and won the battle.
 
 Topic closed.
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| closed by Lady sry (2009-05-20 10:20:52) | 
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