Author | so they shoude change the way monsters deside what to go for |
18
not exactly..they even attack imps |
i think if the AI was actually "smart", many games that had been decided through AI mistakes wouldnt have happened right? lol just saying as a humorous fact. though now just a level 8 with xbows, they usually are the prime target, 2nd griffs. so i guess having some units guarding xbows will just kill off griffins in record time, especially in those hundred-plus-per-stack hunt units
=) |
LOL that is insane! Banned for not using correct english. Ive never seen that before on any forum. I know this is way off topic but for an international game like this you cant expect everyone to speak perfect english. |
ok, how about this scenario?
60 recruit, 60 guardians. which 1 is dangerous for you? which one will you wipe it out 1st?
no matter what answer you give me, all i said is AI rather kill 60 recruit but not 60 guardians |
think it this way 60 recruits = 60-120 dmg with 360hp
60 guardians = 120-240 dmg with 1440hp
So guardians deal double dmg than the recruits but they have quad life than the recruits |
b) if they can attack they will attack (even if it's just luring them away from your shooter)
that is not always correct. at least in some merc quests ( not only Vanguards ) they behave different and may ignore low stacks/lure-away-stacks |
They attack the ones with highest damage/HP ratio. The one who will deal high damage but fragile.
Like Shrew, ranged unit, huge lv 1 tier stack. etc |