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   Forums-->Creative works-->

my own lvl 4 and 5 spells



Authormy own lvl 4 and 5 spells
Nature level 4

Animate dead
(Re-animate for necros)

Mana-16

Raises dead but they lose only 1/14 of their health for necros and 1/10 of their health for living creatures and morale of the raised creature is decreased by 1 while the others become zero.(Because they are spirits and not the raised dead)

Nature level 5

Summon Elemental

Mana-24(I know its huge)

Summons a random elemental of earth,fire,air or water. Each has 75 hp,the duration they stay is equal to spell power and the following stats and abilities.

Fire Elemental: Attack-24
Defense-16
Damage-15 to 20
Speed-5
Initiative-12
Shots-0
Mana-0
Morale-based on hero
Luck-based on hero

Water Elemental: Attack-26
Defense-14
Damage-15 to 20
Speed-5
Initiative-13
Shots-0
Mana-0
Morale-based on hero
Luck-based on hero

Air Elemental: Attack-28
Defense-15
Damage-15 to 20
Speed-6
Initiative-14
Shots-0
Mana-0
Morale-based on hero
Luck-based on hero

Earth Elemental: Attack-30
Defense-20
Damage-15 to 20
Speed-4
Initiative-11
Shots-0
Mana-0
Morale-based on hero
Luck-based on hero

will continue if idea goes good
Chaos level 4


Earthen Circle

Mana-29

A circle 4*4 squares big ( it is actually a square) which deals earth elemental damage(36+8*spell power) to all creatures in it.
TOo overpowered
earthen circle sounds good but the others are a waste of mana especially for high level summon elemental 24 mana!! and has only 75hp it would be killed very fast
Animate dead
(Re-animate for necros)

Mana-16

Raises dead but they lose only 1/14 of their health for necros and 1/10 of their health for living creatures and morale of the raised creature is decreased by 1 while the others become zero.(Because they are spirits and not the raised dead



u cant really steal a signature... i mean it would be weird if necros suddenly got mini arts and wizard got favourd enemies...
reanimate dead is the essence of the necro... also animate dead is impossible since they have already been animated before it would be reanimate... or create dead out of thin air spel... but theyd be dead...
lvl 4

holy magic---- Gods Wrath

mana-26

Sends angels (10)from heaven to slice and dash there chosen opponent 25-25 damage for each angle (does more with spell power but doesn't increase as much since always same damage)
How about 175 hp for each elemental?
lvl 4

Animate skeletons

mana-?

Raises a number of skeletons from a dead stack.Mana cost and skeletons risen depend on hp of dead stack.6 hp = 1skele. 1 mana = 4 skeletons.Dark magic talents make the needed hp of dead stack to create skeletons decrease to 5,4,3 hp.Also decreases mana cost: 1 mana = 4.6-5.3-6 skeletons.SP determines the maximum number of skeletons that can be risen. 60+60*SP
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