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   Forums-->Problems and errors (general)-->

Dominion of Fire Talent



AuthorDominion of Fire Talent
One big problem with this talent:

Description:
Fire elemental spells damage enemy creatures' armor, reducing their defense by 50% for 1 combat turn.

The Lorekeepers do fire elemental spell (fireball), but gives no -50% armor effect to enemy targets
your troops are unaffected by the hero talents, only your hero spells will do the -50% defense penalty.

quite similar to say, dark witches or cave demons who will cast same fireball/disruption etc even with the best of dark or chaos spell the DE/demon hero has.
The spell description does not say it is exclusively for hero spells.

It is pretty clear what it is supposed to do. Else, they need to correct the description to say "Heroe's Fire elemental spells"
well, yeah, but caster spells aren't like a heroes' (ie sprite wasp swarm doesn't knockback)
true. There was a thread about that too. The wasp swarm should, in effect knock back too, a lot of people are left confused as to why a sprite has the spell if it has no effect.

Dear HeroesWM community,

Any character who achieved combat level 5 can now learn talents of own faction, perfecting his or her physical and magical performance. You can choose your talent build in «Talents» section of the Character page. Please do not forget to click "Apply" after selecting the desired talent build.


his or her, not their creatures, just like guru said, similar to how your talents dont affect the damage/effect casters in a persons army does if you have the magic talents.
So no problem here.
closed by Lord Kotrin (2009-08-01 11:14:52)
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