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Faction Idea: Vikings


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AuthorFaction Idea: Vikings
sorry for double post.

I forgot to say:

- Cobolds are shooter (looks like canine humanoids with small spears)
- Chief Cobolds are also shooters and have better damage dealt and no melee penalty (looks like cobolds but have tougher built and better spears)
- Trolls throw stones, have more HP, and have the "volley" ability (the big stone actually breaks in small rocks that hit close targets - the troll looks like a tall humanoid, with dirty furs, half-bold, very long curved nose, yellow eyes)
yes im pretty sure that trolls exist already in dwarf faction. and what connection to norse mythology do cobolds have if i may ask?
cobolds are from norse mythology
and trolls arent in dwarf faction
okay... ill do some reaserch and see what i can do...
Dwarf faction? I didn't see any when I registered...
Why not add the dwarf faction from "heroes of might and magic V"
dwarf faction already is being worked on if not is already finished and in .ru
I hope there is someone...
we all do...
excellent!

but there is no admins to do this things..
for Atheros:
such an issue has been talked about
for Cooshamba:
after researching cobolds (spelled kobolds), ive heard nothing of mini wolf people weilding bows. according to what ive learned, they are shape-shifting poltergeist-like spirits. i cant figure out what ability/abilities to give it
Hey,did you play Age of War:Mythology?
for Mistcloud:
actually i have Age of Empires: Mythology for nintendo DS =P (which is where i got my idea of a furry, frog-like jotnar)
okay im back, if anyone has questions or anything they can ask
cit.

Kobolds are a race of anthropomorphic dogs that primarily dwell in forests and often use swords and bows as weapons

Urds are a subrace of winged kobolds - they could be the alt 1 upgrade

Draconic kobolds are similar to kibolds except they have draconic features (wings, claws, head, scales, etc.) - they could be the alt 2 upgrade
again i havent heard anything about kobolds being dogs of any kind as their real form when i was researching them
Kobolds:
They were suggested so I guess they're an option... Although research has only shown lizard-like kobolds that are appealing.
Atk: 3
Def: 1
Damage: 1-1
HP: 6
Spd: 5
Int: 9
Abl: Shapeshift, Teleporter.

Shapeshift = the ability button will appear (the one with the helmet beside the hourglass), and when pressed, the lord will select another living tier 1 stack. The kobolds will morph into that stack until its next turn. After the ability is used, the stack may walk, teleport and/or attack. (works for tier 1 upgrades/altgrades)
usefullness: some tier 1 stacks have flyer, no retalition, broad-attack, mana-destroyer/stealer, poison, shooter, etc... So, using the ability effectively, the tides in a close battle can quickly be turned.

(P.S. the player would just click any open square to make the kobolds teleport there. I kept teleporter as the tier 1 ability because kobolds can turn invisable, and i thought it would be a cool feature)
ummm....fwi, if the fenris wolf is prophecied to kill Odin, the king of the Norse gods.
so, it would be a lot tougher than a tier 3 unit. also, there is only one fenris wolf.
the point of this is to HAVE a Norse faction, why should i make the names less norse?

Because this is the world of lords of war and money not the world of norse mythology. Mixing the two together is sort of odd.

I still like the faction but if the admins ever made it I think all the creatures with names that are norse (fenris, etc) would be changed so that the world would be the lords of war and money fantasy world. not a norse mythology world.

But I would probably play this faction if it was made.

+1
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