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AuthorConfused Dark Elf :(
I'm lvl 5 and currently my stats without arts suits both magic as well as might build.....and im totally confused for which one to opt....bcuz changing from might>magic and vice-versa consistently will be a headache....so please comment which rulzzz better.
They are both the same. Neither officially "rulzz". It's more based on how you play.

But there are more might than magic so far...
At your level, might for hunts, magic for pvp
magic till lvl 7-8
but for magic build i need knowledge defence and spell power....whereas in mights case its totally opposite so if im magic till lvl 7 how do i switch to might?
just buy different arts and change the stats by drinking this potion https://www.lordswm.com/art_info.php?id=reset_tube
hey thanx a lot 4 ur suggestion it will help me a lot....btw sorry for the trouble but i just wanted if parameters r stats[attk,defence etc]

and aft takin this particular potion my all stats will reset or onli i can decrease and increase it by 1point.
all stats u got from leveling, im not sure about points from mercenaries guild...
for wATeVa_HeLL:
All your stats that you have allocated except Labourers' Guild's +defence and Hunters' Guild +attack. So the Level up bonuses and the Merc Guild bonuses can be changed.
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