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Authora labor guild membership thig
Problem is we Empire doesn't want low-level millionaires just sitting on their gold.

Theres a reason this game is called Lords of WAR and Money.

If we do this, you can use diamonds to cash in for gold, instead of using it on hours of enrolling with same profit.

Using gold to buy the membership is of no use, because it defeats the purpose of the LG enrolling.

The only gain from this is LG points.
good idea but the extra enrolling wouldnt be worth the diamonds or gold
I think that players should get at least 10-100 times more gold from hunts. Also, the harder the hunt the more gold you get (and the higher your combat level, the more gold you get).

Now we get almost no gold from hunts.

I mean that Laboring shouldn't be the MAIN source of gold.
Players should get much gold from fights.

Even in PvP players should get some awards (only winners, of course).

Then this game would be indeed WAR and Money.
for Robai:
If you get that much money from hunts, there's no reason to enroll regularly and thus all productions of artifacts will diminish. Currently, hunts give enough to offset the costs of the arts needed to win them and you get benefits from the hunt besides the gold, so I think the hunt gold is ok.

Also, if you have a "license" for faster enrolls, your 10 enroll before workaholism hits is faster too.. Defeats the purposes unless you want people to hunt more often too...
Currently, hunts give enough to offset the costs of the arts needed to win them
That is true only in low levels or if you win super easy battles (where no arts needed).
80-200 gold per hunt is nothing compared to the price of battles (sometimes it costed me about 8000 per battle and with enchanted items it would cost much more).

My pont is that Laboring shouldn't be the ONLY actual source of gold. Some types of battles should ALWAYS give tangible amount of gold.
Mercenary quests or Caravans give elements, which is sort of income, but this is temporary, because later those battles will cost thousands.
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