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Author | Arts for tourney |
I am a knight who uses magic for bless primarily and sometimes for stoneskin. I like to play with a spellpower of 3 giving my units the magic for 3 turns.
What art is better -- A cape of winds (protecting against wizard's and DE's lightning 25%), cape of arcane protection (protecting against all magic 15%) or cape of magical power (allowing me to put 2 more points in attack/defense)
Similarly, what ring is better? Ring of inspiration or ring of abdication? (I already play with +10% initiative. Does an extra 10% help me for tourney and/or otherwise or is 2 morale and 2 extra defense better than 10% extra init)?
Please advice | as a knight, I would recommend the morale rings. They will help you out more than the other rings. As for the cape, I'm not sure. I am not a magic knight so I wouldn't know which is better. try asking in the knights faction topic:
https://www.lordswm.com/forum_messages.php?tid=1842541
You should get some answers there. | Hmm, I'm no knight, but I don't think the cape of winds is good, because they'll just ice clod you instead. Arcane protection of magical power IMO. But you might just want 5 sp, so your bless/stoneskin lasts through long 6 FFA battles. |
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