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What's the neg's and pro's with hunt assistance?



AuthorWhat's the neg's and pro's with hunt assistance?
*Help other

and

*Get help

please make a - and + list about the two choices,

thx, The-Bad-Hunter
Help other:

+ XP and fsp without raising own hunts
+ Increased chances to get hunter arts
- In most cases no gold reward
- Costs for used arts
- Hunter assistance needs some time

Get help:

+ More fsp and XP on the long run
+ Gold reward if you don't share
+ Hunts don't raise that strong
Others: See above
Thx Nutella

Please don't lock this topic, I want to see if one more can compare or edit something :D
Get Help:

- other may AFK (main thing: wastes your time)
- other may play slow and hunts may take way longer
= that may the hell annoy out of you and make you play your own hunts alone
Help other:

+ XP(upto total EXP) and fsp (Max 0.25) without raising own hunts
+ Chances to get hunter arts
+ 0.1 Hunt Guild Point
- No gold reward (But may get gold from other)
- Costs for used arts
- other problem relate to other battle (need time, AFK, etc.)

Get help:

+ Same fsp and propably more XP on the long run
+ More gold reward if you don't share (But art cost usually more than reward)
+ Hunts will raise that strong on the long run
+ More chances to get hunter art compare to solo hunt(by fight more time)
- More fight = More art cost
- Chance to get no help
- Consume more time than solo hunt
- other problem relate to other battle (need time, AFK, etc.)
Sorry to double post

Get help :
- Universal reckoning in Personal hunt record will look not nice.
I love to see all my name than mix mine and others)

And Both :
+ Reset workaholic rule. (Significant and higher level that solo hunt will seem impossible to win)
Helping Others:

+ More Exp
+ Chances for arts
+ Hunter Guild points(I think)
± No gold unless hunter gives you half afterwards
- Some hunting situations will just waste your arts
- Hunter in question may be afk, which wastes your time
- Hunt may just end up killing both of you in the process

Receiving Help:

+ Hopefully more Exp
+ A chance for arts
+ A gold reward you are not required to share
+ Hunter Guild points
+ A better survival chance against a giant mob that would kill you otherwise
- Brings you closer to the day you have to replace your arts
- No one joins the hunt with you
- Someone joins, but the player is afk
- Sabotage
(Example: A DE with a grudge against you joins and then proceeds to spiking you over and over before the mob gets you)
Just a note, normally more exp should be negative, unless it means a better fsp/exp ratio: You earn even more fsp from earning more exp.

+ A gold reward you are not required to share
I've had many times, where upon asking for help, the person comes, screams "Give me half of your earned gold", and then should I say no, his internet provider suddenly shuts down(A kinder way of saying that he goes AFK!)
My suggestion is that if you find yourself needing help more and more, find someone to become your hunting partner. Or even a couple of people, that way you can trust that they will not afk and will play fast. Then in turn you can be there hunting partner. In the long run it works out well.
I'm now enrolling 10-11 times between hunts. Sometimes I don't get an easy hunt or I don't want to raise the difficutly of my hunts so I reset the workaholic penaly by helping someone win a hunt.
From financal and fsp point of view you allway should get help if oyu earn more then your minarts cost. Only thing against it is that it gets boring.

Helping others is just good for fun.
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