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AuthorNo Arts no Battles.... Admins, think!!!
hey news flash as players get higher in level their is less for them to do! and do you know why we are whining? this game is awesome but new rules like those make it so you have to enroll over and over again just to fight! and thats what the game should focus on FIGHTING! we create topics hoping that admins will finally pay attention and notice us so far it hasnt worked but i dont have any other ideas do you?
Many people in higher levels don't even worry about the workaholic/AP rule-they have any money and do enough battles to win at least 1 every once in a while. They have learned to get used to the rules.

Besides, does it really take that much effort to type 6 letters? OH NO, that takes 20 seconds! That takes too long! No, not really. You can't do battles constantly, so you should always have time to enroll. It's just one of the challenges of the game.

The only people who have a huge problem are people who do roulette, or PVP slightly too much. Even then, many high-levelled people PVP regularly and manage to still have money anyways.
thats what the game should focus on FIGHTING!

This game is Lords of War and Money. Right now is well balance between fight and work. You just need a plan to play.

This game like a marathon running, if you run fast in early on by PVP/GB lots you will end up slower at higher level because of shortage on money.
I can understand why there are people complaining about it.

Besides, does it really take that much effort to type 6 letters? OH NO, that takes 20 seconds! That takes too long! No, not really. You can't do battles constantly, so you should always have time to enroll. It's just one of the challenges of the game.
This is the viewpoint of someone who is able to log into this game reasonably often to enroll. In such a situation, enrolling is a small matter of spending a short time.

There are others who are not able to log into this game often enough. Perhaps at most once a day. In which case, it can be tiresome logging in everyday to enroll, and only battling once a week in order to sustain the income/expenditure balance.

That said, it is up to each player to find the balance to handle their finances as well as the other components to this game.
All these are part of this game. Let's just accept it and move on.
well i think this game has something like sensex the price of items are gonna vary from time to time like in the new year the hunter armors went very cheap now if u won't enroll and think that all the gold should roll to ur hands u are being unreasonable this Game is balanced in gold and in battle now there are some places where the people will face a bit trouble but just get over it ... the problems caused in the market are mostly made by the people and not the admins.. now if u don't get electricity in ur home u are not supposed to blame the president of ur country and instead get a electrician to solve the problem.... this game isn't small and the admins keep adding more interesting stuffs and do factory resets to keep the players interested...so please stop complaining that a mosquito has bitten u and let the admins do there work
i do enroll for the record and i try to keep a balance but when i first played this game it was awesome because i would enroll maybe do a hunt and then fight a real person! it was really fun for me because i have gotten sick of battle computers in other games and now i could fight someone who could actually think! with the new rules i have to enroll lots (i only get on twice a day) then save up for arts to do pvp its not as fun i am ok with work a holic but take away min ap rule if i go into a GB with no arts and lose horribly thats my problem. also admins doing work? they have only refilled the mines and reset facilities that i have noticed no dwarf wars or clan wars yet but we were promised they would be here soon a while ago...
Flooded the market with Medals of Bravery at cost price. If anyone wants to help bust the speculators, just show up and win one in the click war and place it on the market for cheap. If things get out of hand again, just use amulets of luck and let the merchants choke on their supply. Doubtful we can do more than provide temporary relief because of the few produced per hour.
27: I bet the poor will be relieved now that you are only making 200g/amulet profit.
28:

Uh, we pushed the price down to selling at cost but it didnt stop the speculators from buying up all our cheap medals and continue raiding the facility.

So we had to begin again at the current set benchmark to push them back down. IF we had started listing them at cost with a high benchmark, the speculators would just buy them and resell them.

It's tough when the facility makes 3-5 per hour but we tried and did provide some relief. Maybe this is all too hard for you to grasp. By the way, what have you done to remedy the situation? We broke the shield market at least. Pfft
Posted with my alt by mistake in 28 ^^ ban him please.
By the way, what have you done to remedy the situation? We broke the shield market at least.

I have done nothing. I have actually used this opportunity to make some extra cash. Like many more others. I didn't see anyone else though boasting at forums that he is doing it to help others.
I have done nothing. I have actually used this opportunity to make some extra cash. Like many more others.

And there is the problem ^^.
I don't see any problem.

This is simply a sign of a healthy economy where supply and demand determine the prices.
It's a fake economy. If admins had not manipulated things this wouldn't have happened.
And do you believe the admins did this unintentionally?
Nope. A lot they do is not to help us. It's to suck more gold out of the game so players will buy more diamonds. The latest AP nudge proves that. I don't care if merchants make gold from players too lazy to travel for arts. What is wrong is to have empty facilities, creating arts crisis for players. Empire was just collecting them all for the dwarf war...lol, yeah right. The dwarves are on some island, living it up.
Nope. A lot they do is not to help us. It's to suck more gold out of the game so players will buy more diamonds.

Of course the admins' primary concern is not to help you have an easy game. And also yes the admins want to make money - noone can deny that.

However the ones that pay most money are the ones that are too bored to cope with the few challenges put up in front of them and go to the easy choice ( of course those people can easily afford donating which makes the choice easy ) . An average player that donates 100 or 200 or 300 diamonds to get TG entry or some upgrades 1 level earlier will have no problem adjusting to these changes.

OK you cant use medal of bravery for 2 months - use amulet of luck instead or use some other art combination... problem solved. Or you can still buy medal of bravery for 2000 gold instead of normal price and it will still be cheaper than using amulet of luck - just not as cheap as it was before.

As i have said before many times - in most online games there are often changes. The ones that manage to adapt to changes and use them to their advantage are successful. The other simply fail. And this extends to real life also to a point...

Nothing more to say on the issue anyway - this discussion has been made countless of times.
I don't understand modi, why are you fighting free market prices. Why don't you like people that want to earn some more money? Moreover, it is a lost fight. You can't succesfully fight a long time shortage. It just cost you money.
38

As I stated above, I dont care if people make extra money when players have an option to travel to a facility but dont feel like doing so. It's when players buy up any surplus so they can keep the facility at zero and rape others that I am against. We attacked the shield market and won. We almost broke the bravery market but lost.

You have your opinion and I have mine. The only reason I even noticed something was wrong is when my shield broke and I had to pay a jacked-up price for one when 16 per hour output should be enough to supply our small server.
We attacked the shield market and won

There are 351.95 defender shields in stock right now. I think the "win" came, because there is enough of them for everybody.
Prices of Medals of bravery and Leather armor are still high (altough not that much as before, because some part of players made other solutions of their min AP sets), so I am curious how you win in these 2 cases ...
This topic is long since last update and considered obsolete for further discussions.

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