Author | about tournaments |
hi .. my magic punc power now is 48
only in hunt missions but in battles its only 24
so when i play survivor tournaments
will my magic punch power 24 or 48 ?
sorry bad english |
will be 48. :) |
The Wizard characters also have an increase to the damage they deal with spells to neutral creatures at hunt and on Mercenaries' Guild errands:
So no.
Only in hunts and MG quests. |
ni-artifacts
This ability allows Wizards to forge special equipment for their creatures. Mini-artifacts may only be equipped on troops and cannot be transferred or traded to another lord. There are certain peculiarities about mini-artifact creation and usage:
# Any wizard stack can be equipped with mini-artifacts;
# Mini-artifacts for different stacks should differ;
# Mini-artifacts are created free of charge in the Artifact Foundry;
# New artifact part types ande their effect depend on the wizard faction skill level of the character;
# Maximal count of parts in one mini-artifact depends on character combat level;
# Mini-artifacts have infinite durability.
Mini-artifact effects are hidden from other players and are only revealed in combat.
The Wizard characters also have an increase to the damage they deal with spells to neutral creatures at hunt and on Mercenaries' Guild errands:
# in case of direct damaging spells, [final damage]=[normal damage]*(2+[faction skill level])/2;
# in case of re of effect damaging spells, [final damage]=[normal damage]*([spell area]+[faction skill level])/[spell area].
You racial level affect your speels only vs neutral creatures
not vs players |
hello he meant survival.. and surival is against ai so yes.. |
the only time u wont deal 48 damage is against real player, eg: like a duel or group battle
All the other times u r dealing 48 damage |
thanx all |
+ you won't deal that extra damage in Theif battles too... but don't worry in the survival tournaments you can deal 48 damage |
closed by KnightSlayer (2010-06-29 01:43:18) |
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