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AuthorRaise and spell effects
Hi

About this battle:
https://www.lordswm.com/warlog.php?lt=-1&warid=22596342

At the end, wiz raises his magis, wich still were under effect of poison for 1.1 turn; yet, they didn't suffer of it, while spell duration is determined by creatures ini.
Thus 1.1 turn means more than 1 magi's turn.

So, why didn't it work? Because of it, I've been very close to a defeat.

For those who are patient enough, wiz raises his magis a bit after liches death.
This is just a guess, but does Raise Dead-spell turn troops undead?
If so, undead-ability gives immunity to poison and it saved Magis.
Raise dead
(...) After being raised, the living stack becomes a walking dead with always neutral Morale, but does not acquire the properties of undead.

So, no, it doesn't gives them immunity. I also already experimented that some of my raised stack are still suffering from poison...
Perhaps it didn't work anymore because those turns had passed. Perhaps time runs with those spells, even if their targets are dead.
1.1 turn was duration after raise ;)
The magis were all dead. If you raise a dead stack, that removes all spell effects.
Raise stacks poisonned by genies in hunts, you'll see they will die as soon as they have been raised :P
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