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Author | Lizard charge |
can anyone explain me what is lizard charge in easy words with an example? | Further the lizard runs before it hits its target, better damage it will do. It's because target's defense will be lowered by some amount, how much depends on how far the lizard ran before hitting its target.
Hopefully it's simple enough. | The amount of decrease is 20%/tile. 120% = 100% | Lizard charge:
Target's defense is ignored by 20% per each tile covered by this creature before its attack (it cannot drop lower than zero, though).
Let's imagine a creature with 20 defense.
Lizards move 3 tiles before hitting : def is lowered by 3*20%=60%. def is considered for the hit as 20*0.4 = 8.
(or at least, I think this is so) |
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