Author | Enchantment power |
hey how can the enchantment power is decided
for ex:
i have lvl 1 armorer
so i can make the arts 2x2% percent defensive than the magic
but others can do 3x2% of defense from the magic
can anyone make me understand this rule
please |
r u beautiful girl ? |
https://www.lordswm.com/help.php?section=10
You need to be Enchanters' Guild 2 to do 3 modifications per artificat (588 points).
Enchanters' guild: 0 (14) +90 (-)
Weaponsmith: 0 (4) +4
Armorer: 1 (10) +19
Jewelcrafter: 0 (0) +8
At the moment you can only do one 2% armor (1x2%). |
no i can 4%
if you not
give me your 2 elements of the same type and the defense arts
i will
make it 4% resistant |
Yes, right. But you can still only put 1 enchanment on it. With a higher Enchanters' Guild you can put different enchantments on it. |
i dont care about how many modification can i do
i want to know hoe that 2x2%
become 3x2%
in the future
just tell me this |
you need to be enchanter's guild lvl 2 : 588 elements used in enchanting.
Read the link posted by Arghmage. |
You can do 1x2% armor which is 1x4% resistant. Because 1% armor = 2% resistant.
You can't do 2x2%, 3x2%, 4x2%, etc. because your Enchanters' guild is still level 0. You need level 1 to do 2 modifications, level 2 to do 3 mods, etc. |
closed by Pranju96 (2010-08-02 19:44:41) |
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