Author | LordsWM.org |
hi damage calculator not working |
This is not my work, i try to contact with author to revive this. |
Topic moved from "Queries and help" to "Creative works". |
Topic moved from "Creative works" to "Queries and help". |
Topic moved from "Queries and help" to "Creative works". |
By owner's request, test to remove "considered obsolete" penalty. |
Topic moved from "Creative works" to "Queries and help". |
Ahh, again alive!
2012-05-01 Updated Buildings - Dwarfs added.
SERVICES -> Building Costs
2012-05-05 Created one more statistics page: Players online. This check game page and count players online (one time per hour). Data are collected and displayed as Minimal players (at night?), maximum amount and average value.
When i collect entire month i create also hourly statistics.
MARKET-WATCHER -> Players Online. |
keep up the good work ;) |
is it possible to have a sales watcher? |
@230 - what exactly? |
So how is the progress going in making the stats of all players page?
keep up the good work ;) |
now i creating mechanics to collect data.
I think and end of this month we got a working version.
It's not simple to project it, because i don't have access to game database - refresh data of every player i must download from page, like someone else. I creating something for delaying a data fetch to not collect to frequently inactive/blocked accounts. |
nice work , i must say
u r too good !!!! |
1 - FETCHING ENGINE (download initial data)
2 - REGULAR FETCHING SERVICE (will select used (active) accounts and collect new data 1x per day, inactive account is ommited (but will be checked 1-4x per month))
3 - VISUALISATION ENGINE (page to present/display collected data in different methods)
Work progress: FETCHING ENGINE (1/3) 10% |
Work progress: FETCHING ENGINE (1/3) 60%
Wow, fetching engine works faster that i think.
One player = about 1 second to download and parse page... |
Excellent work, many thanks! Idea to refresh active players stats once a day and inactive once a month is very good. I think refreshing active players every 2 days is also ok :)
P.S. I think it would be nice to view players online data also from longer period than 30 days, lets say up to 12 months to see activity during events. |
Work progress: FETCHING ENGINE (1/3) 100%
First step is reached.
Fetching Engine is started and woroking ;)
Initial data load is started, 600.000 records to import from game...
Next in queue: REGULAR FETCHING SERVICE (2/3)
- parse player stats page and read all players info, put them into database. |
checking it out |
what exactly? @230 - what exactly?
thats like collecting data from the market as to how many artifacts of a kind were sold
ust like the price watcher |