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AuthorMQ Type appearing probability
This question is maybe only for Arctic who knows the formulas.
Here is the list of MQ types (130 creatures is not exact, but doesnt matter +- few of them)

Monsters 130
Raids 130
Conspirators 9
Brigands 7
Vanguards 7
Army 7
Invaders 7

So there is almost 300 different MQ combats and I suppose that first time there is a probability of getting MQ type and then another probability of getting concrete subtype. So first formula choose e.g. Vanguard and second formula then choose Necromancers.

My question is if the first probability is same for all types so 1/7(14%) that monster appera, 1/7(14%) that raid appear,1/7(14%) that brigands appear,....... etc?

Because I usually get only 1 or 2 monster or raid quest per day, but Im passing more than 20 quest every day from category inv, army, brig, vang and consp., because of high level already. And it means that MQ types doesnt have same probability to appear and I would like to know that formula, so I could to stop bother myself and conciliate with that:)
At the moment, the probability for each type is strictly 1/7.
With the introduction of new MG office, this will change, different offices will have different specializations. All 7 types of MQs will still be available, but with different probability depending on location profile.
Thanks for answer Arctic.
I would suggest one more change. With raising passed level of some MQ subtype, there sould be lower probability of appearing, because with current formula I have e.g. Shrews raid {11} passed already but only Rogues raid {3} and I have many more examples. Why raising some subtypes to heaven while other subtypes appears only once a year?:)
I used to think likewise - that the chance of getting Monster/Raid quest is much less than the others, even though there are so many more Monster/Raid types. I used to go through a whole day just declining quests after quests coz I didn't get a single Monster/Raid one.

But I believe all monster-type quests are probably categorized as 1 type. So,

- To get a Monster/Raid quest = 2/7 (28%),
- To get Conspirators/Brigands/Vanguards/Army/Invaders type is a much higher 5/7 (72%).
#4
Sure, you didnt write anything more specific. So from every 10 MQ quest I expect 3 (raid or monster) and 7 (Cons, brig,vang,army,inv), but as I wrote I usually get only 1 (raid or monster) and 9 (Cons, brig,vang,army,inv), but Im only extremely unlucky if formula works like Arctic wrote:)

Btw its already 1 year since tier 5 upgrade creatures were introduces and I have never had Archliches-raid, so I would be really happy if sysstem will be changed little bit.
on the russian server there are three locations where you can start mercernary quests and each have their own "chances".
e.g. one has a higher chance for conspirator quests and brigands, another one has a higher chance for raids and monster quests

and ask arctic said
introduction of new MG office
So we just have to wait :)
I think 123 kind of creatures if no dwarf unit.or add dragons,archangel and all 6 tier upgrade may have more raid and monster.
This topic is long since last update and considered obsolete for further discussions.

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