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Useless talents


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AuthorUseless talents
We more or less have the best talents mixture for each lvl and proffesion (might, hybrid, mage), so it means that the talents are more or less repeating... But have you noticed how many different talents are there on the wheel? A lot and in my oppinion some of them are quite useless. So, write down the most useless or underpowered talents you can find on the wheel. Maybe we can contribute something that admins will change them a littel bit and made game more interesting.
Currently being a demon, I will give my favourite useless talent: Weighty weapons (Hero deals 150% damage with dirrect attacks). Means that hero deals 50% more damage with his attacks (for example instead of 20 damage, he would do 30) You need expert offense and hellfire for it, so all together it costs you 34 talent points, which means it is only available to players from lvl 10 onwards. I would maybe find this tallent usefull at lvl 5 or something, but at lvl 10?
Does knights have the same talent? maybe it would be usefull in combination with escort talent
Wizards have 4 (!) different talents that give +2 spell power...
1.You only need basic offence, hellfire and you can get weighty weapons. :-)
Try it after reseting all the talents.

Here is a demo wheel you can try for all factions to help you in your search.:-)
http://eng.witchhammer.ru/viewpage.php?page_id=11
I don't know how one defines 'useless', but needing 66 Talent points to use Concentration for knights is as good as useless. You would need to be combat level 17(!) to use it, and as far as I know, that's like applicable to 0.000001% of everyone who plays over here and .ru. Or is it 0% atm? :)
but needing 66 Talent points to use Concentration for knights

The same stands for Necro :p
Currently being a demon, I will give my favourite useless talent: Weighty weapons (Hero deals 150% damage with dirrect attacks)

Indeed this is a useless talent for demon, because :
1. You need to get hellfire first. To make use of hellfire, you need a magic build. If you have a magic build, is better to cast a powerful spell then attack with 150% hero damage.
2. Another demon useless talent is Soldier's luck. We only have hell horses with fear attack and taking a talent witch costs 20 talent points (basic luck + soldier's luck) is not worthy.
Lets have fun whining:
1.Knights have enfeeble. My top 1 useless. :-)
2.Necro`s concentration is impossible to get.
3.Wizard`s seething anger is well..not very popular +15% creatures fire damage, lol.
4.Elf, only concentration comes into mind once again. 74 talent points. :-)
5.Barb is awesome. All talents are cool. :-)
6.Dark elf, soldiers luck, since no creature has triggering attack. Except for upgraded dark witch?
6.Dark elf-
one more - sorcerer's luck.It costs 61 talent points which is only possible at lvl 16.Also it's cost is too high for the benifit.
#Omega 22: My bad. I was looking at description while already had talents selected, so it was writen expert offense instead of basic. In any case because of the reasons SirM0rphius stated this talent is still useless :))
I would like to object against the use of weighty weapons by demon.
I myself have used it a few times in hunts while using hellfire + basic offense + weighty weapons + basic dark magic. I used weighty weapons to make up for the hero dmg which was lowered due to KN and SP.
As a barb, i will vote :
1.Stand your ground: need 34 + 9 points to achieve, and a cool barb NEVER defend:D
2.two magic resistance talent: we already have good constitution.

By the way, concentration may be useful ( and only reachable) to Barbarian.
-- cost 27+9 talent points only (only?)
However i only find it useful against cerberi and faeries raid quest.
This problem is known among the team. The talent wheels are not final yet, certain changes will be introduced soon to make certain talents more attractive than they are now.
certain changes will be introduced soon to make certain talents more attractive than they are now. great news. can the talents still be resetted as often as we want?
for Arctic:
This problem is known among the team. The talent wheels are not final yet, certain changes will be introduced soon to make certain talents more attractive than they are now.


Excellent, it's all we wanted to hear :)

PS: While you are at it, maybe some incentive towards players playing as demon. It seems that demon is by far the least played faction. I wonder why....
Demon is strong as it is. Why players don't play it? Maybe it's too complicated to play and isn't as "cool" on the first look as barbarian or elf. But we can only guess.
Excellent, it's all we wanted to hear

some of us knew that long ago... but just some of you guys never read the news and the description :)
some of us knew that long ago... but just some of you guys never read the news and the description :)

One thing is to read an old news, another one is to see Artic confirm that it's still on their agenda ;)
for SirM0rphius:
While you are at it, maybe some incentive towards players playing as demon. It seems that demon is by far the least played faction. I wonder why....
Hmmm...
Good idea.
Hmm look how much points need elf to reach retrubution talent (on which level it will be possible?):

https://www.lordswm.com/skillwheel_demo.php?f=4

Also id like to say that Undead Liegeman is (probably...) useless, but im not sure about +5% bonus to Necromancy - what exactly it means?
well are magic talents are useless on de if you dont play just group should give same kind a benefits to dmg as witch
This topic is long since last update and considered obsolete for further discussions.
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