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AuthorIf you can add abilities to your troop, Which you add :)
Poisoners - richochet shot(leave friendly units)
shrew - spray
Minos - Battledance
Lizards - jousting
Hydras - unlimited retail
Witches - Piercing shot
Dragons - spray
Guardian - imunite to poison , delay. ))
shrew - Battledance
elven bowman: immune to magic,fire,water,earth.ignore defence 200% :)
Only 1 extra ability you can add.
Skel bow - Large Shield
Infected Zombie - Shooter
Apparition - Drain Mana (from hero)
Vampire Count - Unlimited Retal
Archlich - Gains Raise Dead in spell book with 10 spell power
Death Herald - Aura of Fear
Skeletal Dragon - Death Stare (-1 morale to all enemy living creatures)
Tamed Minos-BattleDive of 300kgs
faeries-blind
spawns - Incorporeal
incendiaries - onset / ignore defence
wolfhounds - triple strike
succubi - large shield
hell horses - unlimited retal
Spawns = Immune to magic :P lol
Incendiaries = Magic shiel 99.9 % :P lol
Cerberi = Poison
Nightmares = Stun
Cave Demons = Double Stike
Devils = Fear Attack
mino soldiers-BattleDive of 100000000000000kgs
ogres - Regeneration
Vampire Count - Unlimited Retal
HAHAHHAHAHA BATTLE DANCE vamps LOl
For my elves,
Sprite - Bravery
EFK - Crusade
EB - Pyromancer
Druid - Add Spell Chastise at Expert Level
Unicorn - Nimbleness

For my wizard,
Gremlins ( I have no engineers) - nothing, I dont use them
Enchanted Gargs - Onset
Modern Golems - No Retal
Magi - Ignore Defense 90%
Genie - Intellectual Vigour

For my demons,
Spawns - Spray
Demons (I have not bought incends) - Dont use them
Cerberi - Triple Strike
Succubi - Devour
Hell Horse - Thunderbolt
Sprites : Triple strike.
Efks : Ignore defense
GMB : Plague shot
Anchorites : No ranged penalty
B.Unicorn : Six-headed attack
Treefolk : Shield allies
GreenDragon : Fear attack


I wan to change:

Sprites : Triple strike - good for hunt!
Efk : Onset - wow double Initiative!
GMB : Ricochet shot - good for hunt and pvp!
Anchorites : No ranged penalty - Shoot!
B.Unicorn : Six-headed attack - An other ladon!
Treefolk : Unlimited retal!
G.Dragon : Fear attack
DE
Poisoner-through shot
Shrew-triple strike,battledance
Mino soldier-mayhem
Liz cavalry-Jousting,pancea
Hydra-fear attack
poisoner-mayhem
shrews-fatal blow
minotaur soldier-battle dance
lizard assailants-jousting
hydra-unlimited retaliation
dragons-spray

could take on anything :)
knight
recruit:Assault
crossbow:volley,Piercing shot
guardian:bloodlust
royal griffin:regeneration
clerics:mass spell,more mana
paladin:unruly
archangel:mass ressurent

Necro
skele bow:no range penalty
infested zombie:no retal,knockback
appar:Lode-coated
vamp count:triple strike
archlich:mass spell,more mana,raise dead
skele dragon:cursing atttack

Demon
spawn:fatal blow
incend:triple strike
cerberi:blade of doom
mistress:knocking shot,no ranged penalty,piercing shot
nightmares:bloodlust
pitdemon:flyer,drain life
archdevil:summon pitlord from corpse

Wizard
grem:infesting strike
ench-gar:nimbleness
modern-golem:mayhem
lorekeeper:all chaos spell,more mana
senior genies:knockback
sphinx warrior:battle dance
titan:richorocket

Barbarian
hoglobin:poisoning
wolf-raiders:drain life
orc-chief:no range penalty
orgres magi:haste,bravery
thunder bird:Crusade
raging cyclop:triple shot
behemoth:triple strike(who can survive),stunning blow

DE
Assasin:crusade
shrew:sacrifice
mino soldier:crusade,drain life
lizard assai:bloodlust,no retal
ladons:thuderbolt
Dark sibyls:mass spell,more mana,teleport
black dragon:Aura of magic proof

elf
sprites:strike and return
efk:mayhem,crusade
gmb:piercing shot,mayhem,crusade
anchorites:fatal blow,fear attack
Ironroot treefolk:leap,devour
jade dragon:devour,nimbleness
for my creatures now

bandits= no range penalty,double shot, ignore defense 99.99%
rogues=triple strike, Large sheild(:P),ignore defense 99.99%
minos= stun, rage, ignore defense 99.99%
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