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Just to say to you guys, if you don't like collaboration, please leave this thread =P
I am not keen on the LordsWM stats so, I will be needing some help putting together their stats. Anyways, it will be yet another variant of the elf, but this elf is more of the hippie type now.
Otherwise known as the 'Wise Elf' or 'Nature Elf'
Tier 1 creature:
Wasp swarm (Creature version of the necromancers ability, one effect is stinging which causes a small damage loss -1- while not being effective at the large high damaging ones, its pretty fatal for those that have 1 damage. Lasts a set amount of rounds.)
Tier 2 creature:
Giant ant (Quick, high damaging, low armoured, giant, ant.)
Tier 3 creature:
Giant wasp (Standalone, stronger variant of the wasp swarm, now with high defence, high damage, high speed. The only bad thing is has limited shots. After attacking 15 times, the giant wasp collapses on itself, dead. The 15 time clock is resetted by a special ability called rest, as in which it misses 2 rounds to rest and reset the 15 attacks.)
Tier 4 creature:
Ground Weaver (Immobile, ranged tree, seemingly its roots are so big it kept it from growing and instead expanding under ground. Like I said, it CANNOT move but for that is has completely infinite shots. Its attack is a large, vine-like root erupts from the ground to assault the desired creature. You can only move it in settlement mode.)
Thats all i have for now :D | I think this should go on the Creative works forum since this is your creation. | Topic moved from "Ideas and suggestions" to "Creative works". | Sorry I kept debating with myself to put it where but ended up in the suggestions forum. | For your Wasp Swarm, alot of people will confuse it with the spell.
For Giant Wasp, you say it got high atk, def, spd. Why does it got high speed if it is a shooter? | Giant wasp isn't ranged. | i don't know that i have mission right now |
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