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Authorluck from tavern in tournements and CG..
-1

Anyone should be able to win these kind of fights, not only people using luck drinks. That's meant to be fair fights.

A "lucky user".

------------------------
So basically, elves shouldn't be allowed in future tournaments? :D
EDIT:
The above post is in response to post #8


Really...no edit on your own posts suck :/
Response to post # 18 - Everyone has a log of their card games and there is a rule about staged card games, at least with multis.

3.11. Any transfers, (including those through the market or through a third party), combats (including those with other players involved) and "Two Towers" games between multiple characters of one person are prohibited.

Also 3.16 could be interpreted as covering staged card games, even though it only mentions combats. It doesn't really matter because, except for multis, most people are trying their hardest to win their games.

BTW, there *are* staged card games, but they can be found and punished.

https://www.lordswm.com/forum_messages.php?tid=1898893

https://www.lordswm.com/pl_cardlog.php?id=4684054&page=1

https://www.lordswm.com/pl_transfers.php?id=4684054

Response to # 19 - Most people play this game for the battles, but it is not possible to battle constantly in this game. While waiting for health and mana to recover many people like to do other stuff, like enroll, play roulette, "play" the market or play the Two Towers game. All of these have been made available by the Admins to pass the time between combats.

Gamblers Guild is one of the official guilds, but it is the only one providing a bonus useable in combat that is not allowed in some tournaments.

Of course not everyone *has* to play cards but that is a personal choice. There are players that have joined the game that *only* play Arcomage (Can;t find them right now but I have seen them before). Some people choose not to enroll (Although the AP rule causes them problems soon enough) and many people can't afford to enter the Thieves Guild these days. Does this mean the bonus from these respective guilds should be ignored in tournaments? If not, why does the Gamblers Guild bonus get treated differently?

It just seems a little odd to me.

Grunge
why does the Gamblers Guild bonus get treated differently?

bonus too overpowered compared with the effort, that's the only reason.

talking about how "hard" it is to get to GG 12? just find someone who's willing to play with u, play for a whole day you get like 20 win (I know someone make agreement like using no destructive card so just to see who's building the tower to cap first. This way 20 win a day is not crazy at all). Keep doing this for a month or so you'll get 1 extra luck. you think it's fair?

Well you may argue you dont have that much time doing this, I agree, not many of us can do this, but someone who has no life could definitely do this. Do u want to play with them? You enroll day and night for a year or two and get ...+4 defense and they just spend 1 month or so to get +1 luck, rofl...

many people can't afford to enter the Thieves Guild these days.

That's why the guild bonus cant be ignored: the threshold is HIGH. Even in old days when people can rent TG, they still need full art and a lot money and skill to be able to reach TG 2 within 2 weeks. It's hard, it's not easy. But GG you spend no money and you need much less skill, it's relatively much easier
I know someone make agreement like using no destructive card so just to see who's building the tower to cap first. This way 20 win a day is not crazy at all

I think this will be considered illegal, I think it is a form of staged game. If it is, you should report them.


But GG you spend no money and you need much less skill, it's relatively much easier

By that logic, then TG > GG > LG

It seems the only reason you don't want that guild is because you don't like it.

bonus too overpowered compared with the effort, that's the only reason.

talking about how "hard" it is to get to GG 12? just find someone who's willing to play with u, play for a whole day you get like 20 win (I know someone make agreement like using no destructive card so just to see who's building the tower to cap first. This way 20 win a day is not crazy at all). Keep doing this for a month or so you'll get 1 extra luck. you think it's fair?

*just spend 1 month or so to get +1 luck

Gamblers' guild: 2 (58) +2

Going by your undoubtedly flawless logic, if it's so easy to get to GG12 then I wonder what you're still doing on GG2...



Well you may argue you dont have that much time doing this, I agree, not many of us can do this, but someone who has no life could definitely do this. Do u want to play with them? You enroll day and night for a year or two and get ...+4 defense and they just spend 1 month or so to get +1 luck, rofl...

So this bonus shouldn't be too much of a big deal because you apparently don't like the tavern game? And there's no need for name-calling just because someone else has a higher GG than you :)
I think this will be considered illegal, I think it is a form of staged game. If it is, you should report them.

I'm not saying this is legal, but how could you catch this kind of cheating? No way. So allowing this bonus is just like allowing cheating in the tournament.

if it's so easy to get to GG12 then I wonder what you're still doing on GG2...

If this bonus is not ignored in tournament, I will definitely go for it. But since it's not, why should I spend time on something that I dont like?

By that logic, then TG > GG > LG

The most important thing about LG is: leveling up is REALLY slow. You cant really get any improvement within short time. The threshold is HIGH! So this is considered as even HARDER than TG, although entering code seems easy.
I know someone make agreement like using no destructive card so just to see who's building the tower to cap first. This way 20 win a day is not crazy at all

I'm not saying this is legal, but how could you catch this kind of cheating? No way. So allowing this bonus is just like allowing cheating in the tournament.

First way to catch them could be if you told who cheated. If you dob't then how can you complain that people can cheat?
After all, I have to make clear that I am not saying GG should be ignored because it's something that I dont like. What I am saying is:

"luck from GG cant be applied in any tournaments unless the current system is changed"

The current GG system allows too much space for cheating and there is no limit (e.g. HG is only available once per hour, TG has 1 hour interval if lost, MG refreshes every 20-40mins), that's all.

I know none of you here were cheating, because in the current system there is not much need for cheating in GG. But if it's applied in tournament, let's imagine...
First way to catch them could be if you told who cheated. If you dob't then how can you complain that people can cheat?

lol I am just saying there are some easy ways to cheat (and it's hard to say if it's cheating or not because it's not on the rule). Why I dont report? I was loooooong time ago, even before you register, and people dont do it for very many games because they find GG is not quite worthy.

If admins can introduce same game log as combat log that shows detail and introduce limit to tavern game (1 hour waiting after each lost, no more than 3 games between same players everyday, etc.). Then yes, GG bonus should definitely be used.
-1 Although i've reached GG15 long ago.

Not everyone like to play Card Game and it's unrelated to other combats in this Game(server) - only related to Money just as roulette. If Luck applied to any kind of combats, it will somewhat force other player to play card games. It's strange for me.
About LG, it's unrelated to combat, too( just type and click) , but it related to the time of login.
@ Liuker
I'm really sorry, but I just don't get your argument. You say that all other guilds besides GG requires a LOT MORE work to level, thus the bonuses given are justified. If GG15 is so easy to achieve, then why isn't this server rampant with players drunk on the tavern drink?

True, if this idea was implemented for real, the amount of players who cheat in the tavern will grow. But that doesn't mean there are no ways to catch them. Even if we can't immediately identify 'fishy' games, cheaters will be noticed sooner or later, and given the appropriate punishment.
*refer to post #23



If one was to use the same logic as you, one could say that LG is in effect the easiest to level. You only have to enter a 6-digit code once every hour. With the help of scripts, you can do this regularly every 60 minutes without delay. Even if workaholic hits 0.1 you can keep enrolling....someone who doesn't understand even the basic mechanics of the game can keep enrolling until they have a very high LG.

---------------------------------------

@ CaligulaX
You say that GG is not important because it has nothing to do with the combat aspect of the game. Well then, I guess we can throw out the ol' Labourer's Guild out the window. After all, if it only has to do with money, it can't possible be important now can it? ;)
32:
As i said, LG is related to "the time of login", it did not take actual time when you are in game.
About LG, it's unrelated to combat, too( just type and click) , but it related to the time of login.
Somehow, I overlooked that part of your post in my reply...but the same logic still applies. Neither GG nor LG has anything directly to do with combat. But, when you increase the levels of either guild, they BOTH give bonuses which directly affects combat. So, how can you dismiss GG so easily, yet be in support of LG?
32: As I said, there is NO WAY to identify non-multi cheaters in the current system. You can't catch someone for keep playing with the same player all the time if they are not main and multies. And also as far as I know, there is no rule for punishing staged two tower games between different players... correct me if I am wrong.
how can you dismiss GG so easily, yet be in support of LG?

even +2 defense bonus from LG requires around 2 months or even longer time to achieve. And while the LG level increases it becomes extremely time consuming thus everyone is balanced at about similar level: LG 8 and LG6's difference is about a year's enroll, but the bonus differs only about 1 defense.

It just occur to me that if this bonus is applied, the balance of mid-high level pvp will be ruined...
34:
As i said, "LG does not take actual time when you are in game".
If players love the game and spend more time in it, they will have high LG in general. ( I know there are exceptions :D many strange players enroll every hour but not participant in combat ....)
GG need another 300 hours to play a totally different game.

By the way, i just offer my opinion. I don't want to debate about LG and GG.
Personally i hate LG much more :D
Lords of WAR and MONEY

TG, MG, HG (War)
LG (Money)
GG (not related to the game itself)

-1

By the way, i just offer my opinion. I don't want to debate about LG and GG.

/command unkown


@ Pumba
TG, MG, HG (War)
LG (Money)
GG (not related to the game itself)

SG (at the most, only slightly related to War and Money)
EG (even less related to War and Money than SG)
Thus, they can be considered unimportant, trivial to gameplay, right?

I know SG and EG plays a huge part in the game economy, so thus can never be taken less than seriously. But neither guild has anything to do with either war or money directly (if you consider them as a source of income, then you have to say the same about GG as well).



As I said, there is NO WAY to identify non-multi cheaters in the current system.
Not yet, but with admin cooperation it is possible.

And you haven't answered the other part. If GG is so easy to level, then why aren't there more GG12 players? Because, as easy as playing cards appear to be, it's not. Some might say you have a 50% chance of winning or loosing. That doesn't mean you can force yourself to sit through games over and over again for hours on end...


even +2 defense bonus from LG requires around 2 months or even longer time to achieve.
Exactly! The rewards we get from LG are earned through hard work. Same goes for all other guilds, INCLUDING GG. We don't get to GG12 with a *poof* or something like that. Real work is necessary. And the stat bonus it gives isn't even permanent. So why can't we use it in tournaments?




WHY are people so against the +1 luck that the tavern drink gives when we rely on and use luck (in the form of luck and morale) so much?

For those saying luck shouldn't be taken into account in tournaments, then they should start boycotting all luck/morale giving arts, they should stop using all luck/morale giving talents. They should start creating threads for the immediate removal of the Elf faction - ok, the last I've seen before :D

My point is, if you think luck and morale are going to unbalance the battle, then maybe you should start realising that "That's kind of the whole POINT of it!" - same as with all other stats.
Response to # 38 - Why do you think GG has nothing to do with money?

https://www.lordswm.com/pl_info.php?id=4355161

Gold Won from GG ~ 31,819,908
Gold Lost from GG ~ 27,644,840

Someone is over 4 million gold ahead because of their skill at Arcomage. If you are good enough you can make a tidy sum of gold from playing. Sounds like it's related to money to me! That's also over 3 million gold to Empire from the 5% "commission" that is taken from the winnings of each game.

There are even rules that prevent unofficial stakes being placed on the Two Towers game, to ensure the gold keeps rolling into Empire's coffers.

And LG doesn't just provide Defense stat. It also provides guaranteed gold every time you enroll, which is something that can't be said for Two Towers (unless you're StorminMerlin). So LG provides a substantial benefit in terms of money as well as a minor benefit in terms of stats. It's pretty hard to make money from GG, but possible (and the house always wins) yet the Guild bonus is unavailable in the very place where it would be most appreciated.

Still seems odd to me.

Grunge
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