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   Forums-->Ideas and suggestions-->

Enabling enrollment for several hours



AuthorEnabling enrollment for several hours
I think it would be cool to raise the moneygain, after all the moneysinks, to a normal level again.

A possibility would be to allow enrollment for several hours, for example maximum 10 hours.

The player would have to stay at the location for the whole time, or gain nothing.

The player can't do mercenary quests, since he can't travel, unless he is lucky to have the quest at his location.

Enrollment workaholic is active as normal. A player with 10% workaholic could then achieve one normal enrollment over night for example, giving bankrupt players a possibility to get out of their miserable state.


Players with high LG currently even are stagnant, i for example didn't gain a penny in the last months, due to LG effectiveness decrease.
Even though I always enroll, only do worthy hunts/quests/..., log in for a second to enroll and log out, don't waste any arts in battle and sell hunter arts and elements.

On top of that I had a revent levelup, and it cost me 600k even though there is that nice levelup reward.

I guess you understand that people want the possibility to gain richness and the ability to afford stuff they need.

Just imagine I would not have been a millionaire (due to having saved for years for the old wizard mini-arts) before. my equipment, castle and moneypool would be empty or not appropriate to my level.

Many people here were lucky to be able to aquire some decent moneypool they can now, in the hard times of the empire exploiting its lords, live from. Others may not be so lucky.

I for my part don't care if I have 1 million or 50k, since everything seems to be enough to survive. But humans are not satisfied with stagnant assets, since one wants to buy the BMW of the horses once, or enchant one's equipment without reaching the poorest level of society.


Therefor enable a possibility to gain a decent amount of money, with the mentioned restrictions, to make the empires lords able to really represent the empire (whereever) with wealthy assets and not with light axes and Defender shields.
Aswell the empire should think of increasing the lords wealthyness for the upcoming invasion of the dwarves, yes a scout already found out that they might come any moment, or in a year.

So why is the empire not supporting its Lords that have to risk their lives and waste millions of gold in future battles?
So i can, for example, enroll one time for 8 night's hours and go sleep?
I think it'll only be fair that the person be active and online during this 10 hours.

Active as in still posting in the forums or chatting in the chat rooms . If ever an hour passes without any such activity, then all the gold gained through this method is lost.

OK?
+1
Beautiful idea. I can actually take a break once in a while :P
-1
-1
even to TS, -1 ... because posting in a forum or chatting in chat rooms will grow as LG will grow but this game isn't made to be easy ... you gotta balance out ... hard work .... I think the rule is perfect as it is.
-1

I can see this system abused more than the current system. People would create WAY more multis, and have them all just gain a large sum of gold without having to do anything for 8 hours.

I like this idea, but it will need more rules, restrictions, and exceptions.
well everybody ain't working at office so they can't enroll at work and buying expensive phone just to enroll is stupid.. +1 but it need to be so that if you decide use this ability to get 10 enrolls, in next 14hours after enrolls you can enroll max 2 times this way make enroll more even to all and i don't lke idea enrolling 24/7 by using this ability and it would be used by people who cant get Rly enrolled at week... since i am sure people who can enroll at days ain't using this 12 enroll system

i know its not even close to your idea:p
I think it'll only be fair that the person be active and online during this 10 hours.

Active as in still posting in the forums or chatting in the chat rooms . If ever an hour passes without any such activity, then all the gold gained through this method is lost.

OK?


So, would there be any difference to how it is now, besides the fact that when you go for lunch you lose all your money? There is no difference, since when you are active you can use the current system.


well everybody ain't working at office so they can't enroll at work and buying expensive phone just to enroll is stupid.. +1 but it need to be so that if you decide use this ability to get 10 enrolls, in next 14hours after enrolls you can enroll max 2 times this way make enroll more even to all and i don't lke idea enrolling 24/7 by using this ability and it would be used by people who cant get Rly enrolled at week... since i am sure people who can enroll at days ain't using this 12 enroll system

The workaholic penalty makes it even, since with 10% effectivity this kind of system is as effective as one time enrollment on yourself when you are active and did a hunt (or whatever).


I can see this system abused more than the current system. People would create WAY more multis, and have them all just gain a large sum of gold without having to do anything for 8 hours.

Is there any problem in people creating accounts, of course according to the rules? Is it bad that people gain money? No and no.


I just came accross the following problem: What happens when you enroll somewhere where is no space for you to enroll after a few hours of auto-enrollment?
I would say that it automatically stops, not losing the current work. This even should reduce the number of auto-enrollments to a really low amount, even when you scheduled 10 hours, since nearly no facility can be enrolled for several times a row.

Aswell, the current system needs enrollment codes to be typed in. It would be impossible to type them in every hour, since that makes the whole system useless again. So, there is a code at start and end to be typed in, for example.
I think it would be cool to raise the moneygain, after all the moneysinks, to a normal level again.

I suppose you mean moneysinks as in LG productivity cut? Then the most obvious and straightforward solution to moneygain will be to increase it slightly.

Enabling players to enroll for 10 hours automatically undermines the effort that people have put in to achieve their respective labourer guilds' level. Why should this be done when there is a much simpler way (increasing the LG productivity)?
-1, completely agree with Skuwak.
To get everything, you need to donate. Non donators either need to be very patient, only use 1 faction, be a reseller to make profit, or something. Anything that breaks that rule will never be implemented.

This is getting too much money too easy.
if admins wanted us to earn more money, they wouldnt have cut the LG
ofcourse everyone wants more gold, but it is not going to happen.
-1
This is just asking admins to give us more gold.

I rather admins remove LG and enrolling, and then replace the lost income in other ways or reduce our expenses.
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