Author | need help with this formula. |
Its about the racial damage formula..
i think its 3% resitance per fsl gained on that same faction. |
For necromancer? |
For necromancer?
Isn't this formula similiar for all fractions? |
X attacks Z
If Z has y fsl on X's faction then Z has y*3% resistance in all of X's attacks
As simple as that.
Don't close this until the author says it's QATC !!!!!! (damn I'm sick of others closing the thread, you CAN'T know if his question is answered). |
And let's make it more specific :
If Z has y fsl on X's faction then Z has +y*3% resistance in all of X's attacks |
every fsl you gain protects you from 3% of their attacks, so if you are fsl12 in necro and you duel a necro 36% of their damage won't be dealt |
And this applies to everything - hero attacks, range attacks, melee attacks, casts by troops... |
And this applies to everything - hero attacks, range attacks, melee attacks, casts by troops... wow ive always wondered why stuff like tht happened |
Hero attacks too ? Pretty interesting, and there I thought it was the most stable damage in the game, but it makes sense as long as the spells are reduced, why not the normal attacks too ? ;) |
Hero attacks too ?
Yes, hero attacks and hero spells too.
Faction resist applies to all forms of damage. |
every fsl you gain protects you from 3% of their attacks, so if you are fsl12 in necro and you duel a necro 36% of their damage won't be dealt
Only if you are not a necro. |
arghmage is wrong |
every fsl you gain protects you from 3% of their attacks, so if you are fsl12 in necro and you duel a necro 36% of their damage won't be dealt
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