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Increase the Survivalís main prize for 15th level


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AuthorIncrease the Survivalís main prize for 15th level
I think is time to increase the Survivalís main prize for 15th level, because the number of players who participate is almost the same as on 14th level
I did a statistic of players numbers and gold earned in Survival tournaments that swohs this.

https://docs.google.com/spreadsheet/pub?hl=en_US&hl=en_US&key=0Ag3wE7pbQTZYdDk1QjRzTlV4 bWFoQmc1cnA5SVJsM3c&output=html
If anything the main prizes for high lvl STs should be lowered because of low competition. Or like incentive's restriction introduce a participation limit to the main prize. Gold prize requires 10 participants, silver requires 20, bronze requires 30. If min participants do not show up, then that prize medal and reward gold just disappears.
this tournament slowly die. Only 1.5K of players play survivals (the activity in the last was increased a bit just because of minor).

If anything the main prizes for high lvl STs should be lowered because of low competition.

to 2: (>>If anything the main prizes for high lvl STs should be lowered because of low competition.)

Do you think that the 12664 gold for first place is too much - calculate the cost of the full.
Usually I play 1-2 battles in full arts - rest of battles in min AP just for good fsp and HG points but not for fun.
+
Do you think that the 12664 gold for first place is too much - calculate the cost of the full.
You get relatively easy HG points compared to other lvl.

Usually I play 1-2 battles in full arts
Play one battle with full arts, then you still get free HG points + some pocket money if you make it in top 3 (which its easy on high lvl)


The problem on lvl 15 its a different one. Their its no balance because of the many virtual lvl 16 and 17 who have a significant advantages!
Guys - I'm talking about the numbers of players who participate on 14th and 15th lavel is the same and I think the prizes should be the same , not about virtual 16th and 17th lvl.

>>Their its no balance because of the many virtual lvl 16 and 17 who have a significant advantages!

See the tournaments history how wiz with 8 fsp and Surim with 8 (DE or barbarian - dont remember) fsp took first places . Expirience points are nothing.
35th Survival Tournament lvl14: 29 lvl 15: 37

36th Survival Tournament 32 29

37th Survival Tournament 39 38

38th Survival Tournament 48 39

39th Survival Tournament 37 32

40th Survival Tournament 45 42

41th Survival Tournament 43 39

42th Survival Tournament 35 39

43th Survival Tournament 44 38

Kusika has a good point there. Only marginally more lvl 14 take part in ST than lvl 15 so the competition is not significantly higher at lvl 14.
For me personally gold is not the main factor making me participate in survivals, medals and HG points are.
See the tournaments history how wiz with 8 fsp and Surim with 8 (DE or barbarian - dont remember) fsp took first places . Expirience points are nothing.

That shows a lot of skill. But saying that experience points mean noting its very wrong statement. And you as a lvl 15 should now that.

Ofc it makes a difference! it allows higher guilds and factions lvl while competing in the same tourny. That makes the lvl 15 absurdly unbalanced.
I am glad though some have overcome this but it its non the less a big problem. And a bigger problem than some gold lacking.


If the rewards are not big enough you always have the option not to play. But I think the HG points itself its worth it.



this tournament slowly die
I think the problem its more overexposure. I think activity would rise if they made it a monthly tournament instead of a bi-weekly.

ST are not intended to be a money maker, but a fun tournament. Their its other ways to get gold
>>But saying that experience points mean noting its very wrong statement. And you as a lvl 15 should now that.

ha-ha
Just see how our top 50 earn these experience points - help in hunts an caravans. Do you think this will help you in Survival. Survival is 50/50 in luck/strategy. luck means - max/min damadge triggered, luck or morale on right time, etc.
ha-ha
Just see how our top 50 earn these experience points - help in hunts an caravans. Do you think this will help you in Survival. Survival is 50/50 in luck/strategy. luck means - max/min damadge triggered, luck or morale on right time, etc.


In my opinion you are either very ignorant about you own lvl imbalance or trying to speak it down. Lets look at the top player against the bottom player at lvl 15

----------
Knight: 11 (10141.20) +7158.8
Hunters' guild: 7 (2368.40) +631.6
Laborers' guild: 8 (9856) +2144
Gamblers' guild: 2 (44) +16
Thieves' guild: 9 (3321) +979
Mercenaries' guild: 8 (3320) +680
Dark elf: 9 (4319.36) +980.6
Hunters' guild: 7 (2528.26) +471.7

Laborers' guild: 7 (6639) +1361
Thieves' guild: 5 (681) +159
Mercenaries' guild: 5 (1273) +227

Bonuses:

From faction
+ 4 attack + 4 defense + 4 ini + Faction bonus

From LG
+1 Defense

From TG
+ 4 ini

From MG
2 Variable points

Total:
+ 4attack
+ 5 Defense
+ 8ini
+ 2 variable points
+ 2 lvl of faction bonus


That makes a difference and its bigger than on any other lvl
Need a edit button

The stats got mixed into each other should look like

----------
Knight: 11 (10141.20) +7158.8
Hunters' guild: 7 (2368.40) +631.6
Laborers' guild: 8 (9856) +2144
Thieves' guild: 9 (3321) +979
Mercenaries' guild: 8 (3320) +680

-----------

Dark elf: 9 (4319.36) +980.6
Hunters' guild: 7 (2528.26) +471.7
Laborers' guild: 7 (6639) +1361
Thieves' guild: 5 (681) +159
Mercenaries' guild: 5 (1273) +227
We both are talking about different things
I repeat: Survival tounament is not imbalanced (look at TaQQ in your example - how many survivals did he/she win). These +2-3 stats dont have so much role.

These are very important in minor tournament.

Anyway - I ask for the same prizes for 15th level as for 14th - because the number of players who participate is the same. My opinion is - Incentive prize for levels where participated less than 100 players shouldn't be distribuited

PS: Do you now that 15th level players do more daily battles that 14th and 13th. This shows that this game slowly dies.
I don't know other factions, but wizard faction is clearly imbalanced because of wizard's spell bonus toward neutrals. There's no chance for faction 8 to win in ST when there are faction 10.

I think admin should install combat level 16, there're already 94 lvl 15 now.
Survival tounament is not imbalanced (look at TaQQ in your example - how many survivals did he/she win). These +2-3 stats dont have so much role.

Not to beat a dead horse here.

I have to ask if you really believe that

Total:
+ 4attack
+ 5 Defense
+ 8ini
+ 2 variable points
+ 2 lvl of faction bonus


don't make a difference?

Ofc stat points make a difference even 1 point makes a difference.
I cannot even see how you can doubt that?! I must assume your are joking or purposely distorting the truth for some reason.

Next time wear min ap (for ST) and play with your worst faction if you don't think it makes any difference

--------
Why admin should use energy on prices when the whole tournament its unbalanced. Focus on the important things first and make the ST fun for all lvl 15 not just the privileged few
in ru which is the difference between top lvl 17 and last one?
Don't want to argue here.
All is in your hand to get high place in Survival Tournament.
I think that Survival is a means for earning pure money, and for level 15 also earning experience. Lower levels try not to earn much exp, because it is not good for them, but 15 have no limits in that regard. I think the admins should decrease the money as well as experience for survival on every level so that the heroes participated in it for enjoynment and not to take money and experience as it is now. That is why on each level there are only about 50 participants. If admins do my proposal, i think there will be more to go for survival.
The prize increases as the number of participants increases, isn't that right ?
Why increase the price for something that has low participation ?
If the factor of prize increase per participant is lower than level 14's then I totally agree with you, it should be the same (if not higher), but if the increasing factor is not lower than level 14's your problem is the low participation, everything is as it was meant to be.
for Khellendros:

If you think "balance" is a "must" for higher price, then why in the just finished minor tour the lvl 15 has similar (437600 vs 448800) main prize as the lvl 14? IMHO the minor tour is WAY more unbalanced than ST since the difference of stat in PVP is far more important than in PVE

Also why do you think a just level up lvl 15 player should have the same chance to win a tournament compared with the top players? Top players spend more time on the game, and even if there is a huge advantage because of the virtual lvl 16 or lvl 17, it's NOT their fault. They just played more battles and so should be punished by receiving less price? What is the logic here?
If the factor of prize increase per participant is lower than level 14's then I totally agree with you, it should be the same (if not higher), but if the increasing factor is not lower than level 14's your problem is the low participation, everything is as it was meant to be.

Kusika is already VERY clear about this

The No. of players participates @lvl 14 is only 15% more than No. of players @lvl 15 (44:38), however the price almost doubled (330.8K vs 176.6K). This is NOT fair
This topic is long since last update and considered obsolete for further discussions.
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