Author | Increase the Survival’s main prize for 15th level |
If you think "balance" is a "must" for higher price, then why in the just finished minor tour the lvl 15 has similar (437600 vs 448800) main prize as the lvl 14? IMHO the minor tour is WAY more unbalanced than ST since the difference of stat in PVP is far more important than in PVE
I think that balance its a much in every competition, their for it is also a problem in lvl 15 MT.
So I cannot see why admin should use energy now on prize money, in my opinion its like putting a bad aid on gun-wound. It wont hurt but it is not going to solve the problem that making this tournament so unfair even b4 prize money are given.
Also why do you think a just level up lvl 15 player should have the same chance to win a tournament compared with the top players?
I never said that a newly lvl 15 should have the same chances (don't put words in my mouth), but I do say that the difference on lvl 15 its too big!
Top players spend more time on the game, and even if there is a huge advantage because of the virtual lvl 16 or lvl 17, it's NOT their fault. They just played more battles and so should be punished by receiving less price? What is the logic here?
No its not their fault but that don't mean it is not unfair, ofc it is!
Price money its such a small problem compared to the unbalanced lvl 15, newly lvl 15 don't have competitive characters and don't have a chance for neither the gold, HG and badge price if the top lvl characters just play half way decent
I know I don't want to be lvl 15 b4 this problem its solved (and it has nothing to do with the gold prices are a little bit smaller)! |
So I cannot see why admin should use energy now on prize money
How much energy would they put in increasing the award price? 1 click?
but I do say that the difference on lvl 15 its too big!
ofc there is difference, but what I meant is in the ST, such difference could almost be ignored compared with the difference in strategy --- whereas in PVP this difference is huge and could overwrite the difference in skill. And also do you think in other levels this game is fair? You sure people are in the same faction level at lower levels? How about diamond upgrades? Fair?
newly lvl 15 don't have competitive characters and don't have a chance for neither the gold, HG and badge price if the top lvl characters just play half way decent
I won the lvl 15 champion right after I leveled up -- some other top level and skilled players were participating and I beated them. So I cant agree with you about newly lvl 15 players dont have chance... |
Then I have to agree with you, raise the prize !!!! |
+1 I agree .. raise the prize .. :) It will attract more players to fight more .. :) |
It will attract more players to fight more .. :)
I doubt that.
I think if you would want to attract more players lower the participation fee.
Or if you want to make it more fair. Then give everyone the exact same, HG, LG, MG, fl etc. Where you only alter your talents, troop recruitment and artifacts. |
I agree with Sven. The prize is high enough already because apparently there are many repeat participants. If the aim is to attract more players, then obviously all the current participants don't need more incentive. Lower participation fees or more equal playing field would encourage more players.
Or another common complaint by non-participants is that the ST just takes too long to play. Reducing the number of waves or reducing the number of tries would help alleviate this problem. |
another common complaint by non-participants is that the ST just takes too long to play. Reducing the number of waves or reducing the number of tries would help alleviate this problem.
I agree. Personally I don't play STs, because I don't want to spend half an hour for every try. Less waves + less tries + lover participation cost would be nice. |
the waves keep coming until you are dead.
So with "less waves" you mean stronger waves, so you die faster?
because if you look up the waves beforehand and do all the counting beforehand, you can go to like wave 15 without losing a single unit.... |
So with "less waves" you mean stronger waves, so you die faster?
Yep; that's what I meant. |
Some good points, as I see it their its a number of solution to make ST more appealing:
1. Stronger waves
2. Change ST to a monthly event
3. Stop ranged units AI, to not do infinitive walk away's
4. Make it max 3 tries
5. Make the combat lvl balanced (only a lvl 15 problem for now) |
+26, +30
Those who usually win in ST want to have more money. Most of players who don't need useless exp do not participate in ST because there is no chance for most of them. As far as no more than 1000 are online, even 3rd place does not guarantee 10% to score. I saw some players to spend 5-7 hours doing ST. I think it's stupid to waste several hours on mobs killing even if the prize money is more than substantial for winner. |
Kusika received 12664 gold. One battle in full costs about 1.5k
Two tries in full, and others let it be 200 gold, so we get 4000 for ST. More than 8000 of net income + exp + 10 HG points. Is it little for you? |
Some good points, as I see it their its a number of solution to make ST more appealing:
1. Stronger waves
2. Change ST to a monthly event
3. Stop ranged units AI, to not do infinitive walk away's
4. Make it max 3 tries
5. Make the combat lvl balanced (only a lvl 15 problem for now)
Totally agree and I will add one more thing.
6-Max AP rule, if the Max ap for CL13 is 65 i will put a limit in 50 AP ( balanced for every CL )
Why ?
Two mainly reasons:
1- With max AP we will see much more different combinations of arts, and more differents strategies. Not everybody playing with the same arts.
2- A bit more cheaper set of arts , so people that is nor rich can have more chance to do something good. |
Kusika bring this up because the prize is significantly lower than it is supposed to be compared with other levels, now people start to argue what is the best way to attract people to ST, isn't it a little off-topic?
For those who thinks the prize for lvl 15 is too high, then the prize for all levels should drop |
The prize is high enough already because apparently there are many repeat participants.
There are a lot repeat participants at lower levels also, so this can't be the excuse for so much lower prize. |
Is it just me or the topic is getting closer to ideas or suggestions ? |
yes it does, because some didn't understood point of the thread. |
#36, #37
It started out as a I&S for more gold and turned into other changes. I think the point of the thread has been understood by most people. |
The point of the thread was to show how many people play ST. Personally I don't understand the reason why the main prize on 15 is half as main prize on 13-14 levels because the price of arts is the same and number of players are almost the same. - I just want to know why (I think most of players at 15th play ST not for money, but for 14fsp and possibility to get +7-10HG)
However, there is a group who complains about how weak a new 15th level, about introducing 16th levels and leave their crap everywhere. Guys - stay calm event period will start soon - and good will bless you. |
Current prize for 44th ST:
lvl 14:
Current prize:
317,500
Incentive prize:
70,000
lvl 15:
Current prize:
174,500
Incentive prize:
98,000
low participation? big lol |