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AuthorResistance talent
Does the resistance talent also reduce dark magic effect?
i dont know 100%, but if u mean magic resistance.. it should
I'm sure I've seen this question answered before but I can't remember ... I will try it next time I face unicorns with a delay, if they get less delay (duration or effect) then I guess the resistance works for darkness spells.
for Hallion91: Khellendros is referring to the Resistance talent, which does not necessarily produce the same effect as the special ability that unicorns have. By the way, unicorns are protected from the effect of darkness spells. The duration is still the same.
Uuuum ... OK I thought it would work the same since they are both magic resistance ... I guess you'll then need to test your talent against archliches or mummies. Damn I just entered an easy mummies raid, forgot to try that talent ...
unicorns are protected from the effect of darkness spells.

What do you mean?
Yes, it does.

But not the effect, the turns count, will be decrease.
Ah, I see what you mean. It appears that while the duration is the same, the effect on unicorns would be 30% less. For example, instead of being delayed by 30%, they would be delayed by only 21%.

I wonder how that works with the Disruption Ray spell. Unlike initiative, defense always shows in integers, no decimal. Does anyone have a battle where Disruption Ray is cast on a unicorn?
Geryon, good question, wanna know too :)
Not just disruption ray, but also weakness.

However, curse also works by % and affects damage, which is shown in integers. Disrupt and weakness probably work in the same way.
https://www.lordswm.com/warlog.php?lt=-1&warid=32617155
After casting disruption ray, the defense was decreased only by 2 so it works too...
qulows, Weakness remainds with turns time, so it's same rule for rest of darkness spells.

(The duration will be decreased, but not the effect/power)

DaveM, Nice to know :)
There you go :

https://www.lordswm.com/war.php?warid=500774606

Confusion's effect was reduced from 70% to 56%

Disruption Ray was mass cast too, but didn't calculate its effect.
sphynx mummies' disruption has an effect of 6. (at least that's what happens in top hunter's record, I don't know if their number in stack influences this). So, distuption's effect is reduced too and probably weakness, berserk, blind, poison, curse, delay and everything else (nothing else actually :P) is reduced by this talent as effect and not as duration.
(The duration will be decreased, but not the effect/power)

What do you mean? It's the exact opposite. Duration is not affected, effect is.
So i was wrong. :)
for Geryon:
I've tried disruption on unis a long time ago. without any talents i could reduce only 2 def instead of 3.
Uuuum ... OK I thought it would work the same since they are both magic resistance ... I guess you'll then need to test your talent against archliches or mummies.

Yeah, logically it should work the same way. But in this game, some things don't work the same even though they seem they should (eg. Sprite's wasp swarm doesn't knockback unlike the hero's spell).

Great work finding that one out against those mummies. :)
@18: What are you saying? From the evidence everyone provided so far, it appears that they DO work the same.
@19: I was replying in response to @5 (that was before all the evidence was provided). What I meant was that we should not conclude about resistance talent based on evidence from unicorns.

But, as evidence provided shows, they DO work the same. And that's good. :)
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