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   Forums-->Ideas and suggestions-->

Authorbetter game
1.BGM
we need background music game

2.remember last combat setup
so we can start faster in the next fight

3.show "turn?" in combat
to see when computer speed up

4.improve "Chat" function
now useless
The chat function is useless? Could you be more specific?
well...
1. is fine...
2. is great!!! +100
3. n 4. i dun understand...
I don't really care about number one, I'd probably mute it, though I don't see the problem.

Number two and three are both good ideas, I see no reason for them not to be implemented.

I don't understand idea number four however.

for cyberclops:
In a hunt or a similar fight, every 10 "Turns" the enemy gets an increase of one speed. Counting turns would mean people could plan better.
+ for 2 and 3 :)
Well, I think they should allow players to change names and call us by our ID instead.
+1
+ for 1 and 2
(1) Will slow game down for those with slow connections, EVEN if the person disables them. Not good.

(2) Requires storage of settings, and adaptability to when your recruiting changes between fights. May slow battle loading down too.

(3) You can count, can't you? There is a reason for the speed increase, and a reason why it is not shown to you what the current turn is. Strategy and tactics, my dear. the game is mean to provide a challenge, not be a push-over. Maybe if you suggested the speed increase be implemented on random turns between 1 turn to 10 turns it'll be better...

(4)We have a chat that have many rooms, people chatting inside it every day. Even a separate battle chat where you can discuss tactics with team-mates only. What more do you want? Video and file-sharing? IRC games? Sheesh...
I only agree with number 2 .. will not need big storage .. just a little bit more capacity .. :)
+1 for 2...
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