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AuthorChange thief guild
My last CG combat:
winners ratio - 10268/4.13=2486
losers ratio - 2821/1.04=2712
It isn't very important, i think. If players want play CG, of course )
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Just to stop people from whining about the game instead of just enjoying the updates we do get. If you were running a game like this and every move you make is met with nothing but complaints, would you want to update/upgrade the server? I know I wouldn't. I would be angry and leave the ingrates to suffer for a while and beg me to come back and provide them with an update.
for Javi:
those are not "updates" those are "nukes".
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ha. I have got tg near 4 on ru. And I can say it's much more different as previouse tg. Better exp\skills. But the more lvl of tg you have more difficult it become. So in 5-6 th lvl you'll wear full arts for winning. And 7-8-th et.c. crafted wearpon is needed.
For Gothic_Girl: What a revelation!!!
I have 7 TG on .ru and it is no problem for me. Wearing 30AP you win about half of ambushes. But still it's more interesting and better in regard of fsp. Admins should know (if they are blind) that a lot of lords don't make thiefing because of bad fsp/exp ratio. If they change that TG will be reborn!
For sure: there will be a lot who would say that old guild was better - as some old people say how good was in Stalin times:)
TG is NOT an elite guild! Admin said that on russian server.
for Assnfiks:
TG is NOT an elite guild! Admin said that on russian server.
they said that stuff on .ru and .ru has diff. TG system than ours so how does it applies here until and unless they get the same TG system here?
I just can't understand, why its take so much time to copy-paste changes from .ru?
Most part of thieves are stopped to doing semi-changed TG and waiting for final changes. But week pass after week and nothing happens like admins don't care about us.
I think that reason of such abnornal delay is not in complexity of a task. The real reason is that .com in the bottom of they priority list :(
I personally play in inactive-mode until some important changes will be finally implemented and I'm OK with that, but it can hurt people who want to play more than me.
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personally, i'm more than pleased with the ammount of exp i'm getting when i lose an ambush. i don't think i can get to CL14 fast enough in any case. i wanna get me those dragons! and that chain lightning too ;)
I just can't understand, why its take so much time to copy-paste changes from .ru?


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this TG setup will allow players to level up fast. but with low fsp levels.

no way to fight PvP with those high level players, because they are in fsp level 10 and 11. we will be in fsp level 9 when we reach level 15 :(
this TG setup will allow players to level up fast. but with low fsp levels.

no way to fight PvP with those high level players, because they are in fsp level 10 and 11. we will be in fsp level 9 when we reach level 15 :(


Stop thieving and get as much gold as you can to use for full art ambushes when .ru mechanic gets implemented here. If it gets implemented here...

This new setup makes cross faction training a hell of a lot harder. I think half of my Wizard FSP came from TG loses. Now, players have to rely more on hunts and quests and perhaps PvP battles to build resistance levels on other factions.
Stop thieving and get as much gold as you can to use for full art ambushes when .ru mechanic gets implemented here. If it gets implemented here...


Why do we need full ap if new thief mechanic comes, what changed?
This topic is long since last update and considered obsolete for further discussions.

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