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AuthorBest parameters for dark elf to increase
What parameters (atk, def, sp, etc) should a dark elf increase???
1-4.

ATTACK!!!!!!!!!!!!!!!!!!!
Maybe 1 to KNowledge for some TINY help.

5-8[NEEEDEDDDDD]
MAGIC!!!!!!!!!!
Otherwise you will get owned, one way or the other.[Theres still basicly one way to get owned though ....]

But during level 1-4 you maybe better off with 2 Knowledge 2 Spellpower...
That would be useless when fighting Swordsmen, Rangers... Those kinda enemies...

Err.
Pls no long string VIO ban :D
[Player banned by moderator Pang until 2012-04-04 03:49:23 // WARNING, long string violation]
At level 2, you should go for knowledge or SP. That's what I did, though I'll admit i was a noob earlier :P

But anyways...at low levels, you can easily get attack points from Hunter's Guild and defense points from Labourer's Guild...plus arts at lvl 5+. Leave atk and def for lvl 7+
At level 2, you should go for knowledge or SP. That's what I did, though I'll admit i was a noob earlier :P

But anyways...at low levels, you can easily get attack points from Hunter's Guild and defense points from Labourer's Guild...plus arts at lvl 5+. Leave atk and def for lvl 7+


Agree... Take Knowledge and sp ( but if u go for some certain creature like swordsmen, Attack points will become necessary )

Usually, for each lv up..
+ Know , + know/ SP , SP
mage build till shrews
after getting shrews , might and only might!
after getting shrews , might and only might!

DE still can go magic built... you dont have to brain wash him on might built
Level 2+4: knowledge
Level 3+5+6: spell power
Level 7+: change everything to attack
Perfectly Said my magier....
i also suggest the same
Thanks. Closing this thread.
closed by Lord Edwin1908 (2012-04-03 22:48:35)
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